gshepherd252 Posted December 5, 2013 Share Posted December 5, 2013 (edited) Ok, it did not come out exactly as I see it in game the colors are more vibrant and trees come out looking like giant pixelated blobs. You can get an idea of how it looks from the image below but it is a lot worse. I have tried a few things like turning off shadows and some trouble shooting tips provided through different authors. Mod I am using: RealVision ENB Option A Performance + Real Lighting Overhaul I am also using all the recommended mods from the first section Pc Specs: i5-3570kRadeon HD 7580 2g OC edition8g Crucial Ballistix Sport If you need any other info I will be happy to provide. http://i.imgur.com/spGJ6mG.jpg?1 Edited December 8, 2013 by gshepherd252 Link to comment Share on other sites More sharing options...
gshepherd252 Posted December 7, 2013 Author Share Posted December 7, 2013 Still looking for help for this. Please if something is obviously wrong here then point it out because I have no clue why everything is doing this. Link to comment Share on other sites More sharing options...
myztikrice Posted December 7, 2013 Share Posted December 7, 2013 disable depth of field in the enbseries.ini or enable edgeaa in the enblocal.ini Link to comment Share on other sites More sharing options...
Jellicent Posted December 7, 2013 Share Posted December 7, 2013 That looks like grain/noise. You might want to check if there is something with grain/noise there. If there is nothing in enblocal.ini or enbseries.ini you might want to look at enbeffectprepass.fx and search for those...Save the old lines by commenting them out, by placing // in the beginning of the respective lines, and then just use the same lines, with a value of 0. I had weird grain/noise in my ENB DOF, so I looked for that...You're obviously not having problems while the DOF is active only, but it's a try. Good luck. Link to comment Share on other sites More sharing options...
gshepherd252 Posted December 8, 2013 Author Share Posted December 8, 2013 I will get right on both of these I can say for certainty that I turned of edgeaa because the guide says anti aliasing is bad. Ill turn it back on as well as check for the other issues. also get a better photo for you guys this one looks more unsaturated then it really is. Link to comment Share on other sites More sharing options...
gshepherd252 Posted December 8, 2013 Author Share Posted December 8, 2013 (edited) disable depth of field in the enbseries.ini or enable edgeaa in the enblocal.ini DOF was off already and I enable Edgeaa disable depth of field in the enbseries.ini or enable edgeaa in the enblocal.ini That looks like grain/noise. You might want to check if there is something with grain/noise there. If there is nothing in enblocal.ini or enbseries.ini you might want to look at enbeffectprepass.fx and search for those...Save the old lines by commenting them out, by placing // in the beginning of the respective lines, and then just use the same lines, with a value of 0. I had weird grain/noise in my ENB DOF, so I looked for that...You're obviously not having problems while the DOF is active only, but it's a try. Good luck. enbeffectpresspass.fx// noise grainfloat NoiseAmount=0.079;float NoiseCurve=0.999; float ChromaticAberrationAmount=0.25; Enbseries//SSAO_SSILEnableDenoiser=true //ReflectionEnableDenoiser=trueDenoiserType=0 //WATEREnableShadowNoise=false Edit: I found the post below which suggested this change. I can not find a fix for 2D trees but the problem effects bushes and some grass as well. I tried the meshlevel change which had no effect . Also new pic. In response to post #8277948. the problem is, all tree LODS are in 2D. or you increase the fMeshLODLevel2FadeTreeDistance and fMeshLODLevel1FadeTreeDistance. i have set both to 10000. Edited by ewi65, 18 June 2013 - 11:41 AM. Edited December 8, 2013 by gshepherd252 Link to comment Share on other sites More sharing options...
gshepherd252 Posted December 8, 2013 Author Share Posted December 8, 2013 Just giving this a little bump Link to comment Share on other sites More sharing options...
Recommended Posts