Searean Posted January 1, 2023 Share Posted January 1, 2023 So, no idea how but my game got messed up and I lost my character and MO2 wouldnt load mods at all so had to do a clean reinstall of both the game and the organizer and the mods... Searean previously had no issues between creation screen and how she looked in game! I reinstalled everything I could remember using and switching up a few city mods and clothes and armor ones... in creation kit she looked like this: but after I named her and got into the game using havor or Ralof quickstart I look like this: so obviously I am missing a mod I had before but cant think what it is...any ideas??? I can not run around Skyrim looking like this!!!! I refuse :tongue: Link to comment Share on other sites More sharing options...
scorrp10 Posted January 3, 2023 Share Posted January 3, 2023 The forehead shaping is supposed to be rather subtle, but it looks REALLY pronounced in that light. Could be something with ENB settings. You got REALLY harsh shadows there (can see it on the neck as well) If you use ENB, make sure to disable game's own SAO - go to Documents\My Games\Skyrim Special Edition, and check your SkyrimPrefs.ini. In [Display] section, set bSAOEnable and bSAO_CS_Enable to 0. Another problem that can be is your head normal map. Data/textures/actors/character/highelffemale/femalehead_msn.dds I am not sure which skin you have installed, and what options you picked. Fair skin cleans the high elf female face a LOT, but it still leaves the forehead ridge a bit. Demoniac skin practically eliminates it. Tempered 'rough' option is almost like vanilla, smooth leaves the cheekbones, but smoothes forehead quite a lot. Here is the comparison: Assuming you got a mod female skin installed, you could try copying Data/textures/actors/character/bretonfemale/femalehead_msn.dds over to highelffemale. Link to comment Share on other sites More sharing options...
anjenthedog Posted January 3, 2023 Share Posted January 3, 2023 In a pinch, you could temporarily apply Facelight while you resolve the Racemenu issue. From the reference image vs the overdark face in the third snapshot, I'd try facelight "dark" PS> Racemenu turns a spotlight on the player's face by default when you open it. As a result, it can deceive you about what you're editing, since once you exit, the spotlight will turn off. I'd recommend turning it off (L-CTRL) once it opens, to avoid being deceived about how bright and light toned the skin is. Link to comment Share on other sites More sharing options...
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