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Installed mods, now Fallout 3 won't start.


TheBatchCode

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Alright.... so my fear has happened. Fixed Fallout 3 to work with Windows 7, installed everything necessary for mods to run correctly, added said mods (using NMM....started at Skyrim first so it's hard to change) Ran BOSS and I fixed and removed anything that could possibly be a problem, but still the game crashes as soon as I start it up. *sad panda*

 

Below is the current load order and mods I have installed. I may be doing something simple wrong, I just need a hand. As a noobie, can you guys lend me a hand?

 

GameMode=Fallout3

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CRAFT.esm=1
CALIBR.esm=1
EVE.esm=1
FOOK2 - Main.ESM=1
FOOK2 - [DIK] DLC Improvement Kit.ESM=1
FO3 Wanderers Edition - Main File.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
Classic Fallout Weapons BETA.esp=1
FOOK2 - Main.esp=1
FOOK2 - [DIK] DLC Improvement Kit.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
FO3 Wanderers Edition - Project Beauty.esp=1
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
EVE.esp=1
EVE Operation Anchorage.esp=1
EVE - FWE Master Release.esp=1
EVE - FWE Master Release (Follower Enhanced).esp=1
EVE Anchorage - FWE DLC Anchorage.esp=1
EVE - FWE with WeaponModKits.esp=1
Mart's Mutant Mod - FOOK2.esp=1
Mart's Mutant Mod - FOOK2 - DIK.esp=1
Mart's Mutant Mod - FWE Master Release.esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=1
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The reason why it's crashing on startup is because there are multiple compatibility patches for Project Beauty present. Remove those patches and Fo3 should be able to start as normal.

 

There are some other issues though. the biggest one is that you cannot run both FOOK2 and FWE together. Choose one of them, not both.

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