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Good mods for fallout new vegas


badtigra12

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  • 2 weeks later...
  • 2 weeks later...

Hi, I was wondering if there was a mod for new vegas where it makes it so that you have a hunger/thirst bar, you can build/mine/make structures/bridges/homes. Thanks :tongue:

If you play on "Hardcore" mode, new features are added to the game that create "needs" such as hunger, thirst, and sleep requirements. But hardcore mode also adds other challenges to the game like companions can perma-die etc.

 

There are also several mods that will place your needs levels on the HUD, which option you choose just depends on the mods you're using and what's compatible with those mods, plus which one has the appearance or features that you want. I personally prefer Project Nevada because it's a total overhaul mod that offers a ton of options and improvements, and it includes a few options to modify how you want the primary needs system to work and display on your HUD.

 

As for "building" stuff, I haven't used it personally but I have read about the Real Time Settler (RTS) mod. It allows you to go out and build your own settlement using existing game assets (building models already in the game) and populate them with your own NPC. Some features do include harvesting of materials for building, but I'm not aware of it having any actual "mining" system like you might find in Skryim. The building system is also nothing like Skyrim's Hearthfire addon.

 

The RTS mod does have some other compatible mods such as Farming Bob, which adds a sort of farming mode to settlements I guess. Again, I don't use those mods so I'm not sure what all they add or how they work, but I'm sure you can find some vids on youtube.

 

 

Creating a fully customized player home in-game isn't really something that can easily be done via a mod. But there are several very good player home mods already out there that allow you to drop game items around for decorating, and already include useful features such as cooking, work benches and reload benches, armory, display mannequins, etc.

 

I do remember that while playing Fallout 3 with a few mods like FWE, there were "portable" stations for crafting, cooking, etc. These allowed the player to drop and activate them inside pretty much any location and use that location as their own "player home". There is also a Portable Tent mod for NV that I use, which includes several features from player homes such as cooking, crafting, and item sorting and storage. Because it's portable, it's not a bad option for people not wanting to use the standard custom homes but still want access to some of those features.

 

Personally I use the Underground Hideout player home, which I honestly can't see playing the game anymore without it. It has a cool feature that allows you to move the primary entrance to the hideout to just about anywhere in the wasteland. You can either move the entry to a place that you find more convenient, or you can move it to a place you feel fits in better with the "lore" of the game.

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