bomo99 Posted January 20, 2023 Share Posted January 20, 2023 Hello, i made and new weapon and thought of something interesting and was wonder if it is possible within normal CS i thought that adding any of these would work Begin OnLoad Player.Activate End Begin OnDrop Player.Activate End while testing out the weapon it got disarmed and clipped through the floor and nearly lost it till i eventually found it, and thought maybe there is a script way of doing it so i looked around to see if there is a IfDisarmed trigger somewhere but i didn't but i remember reading a little about Onload and thought that it might work, and i also tried OnDrop incase that might work and they did not, is there a way to make this work? Link to comment Share on other sites More sharing options...
GamerRick Posted January 21, 2023 Share Posted January 21, 2023 try this instead: Activate player Link to comment Share on other sites More sharing options...
bomo99 Posted January 21, 2023 Author Share Posted January 21, 2023 try this instead: Activate playeri thought i already tried this and it didnt work then went to try what i put even added 1 at the end just in case, but ya it works, the only thing i have left to ask is which block is better to put it in OnLoad or OnDrop? Link to comment Share on other sites More sharing options...
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