1811552 Posted December 9, 2013 Share Posted December 9, 2013 Hello!I have made own Vault 118. I've made some new objects for example doors for vault 118, 118's jumsuits,(...).On my computer all works fine, but on friend's computer don't work. I wanna add this mod in future, but it don't will work in others computers. How to make than all files (objects and textures) load in each computers? Please answer. P.S. Sorry for my English Link to comment Share on other sites More sharing options...
chucksteel Posted December 9, 2013 Share Posted December 9, 2013 You need to include all meshes, textures that you have made with your mod. Look at how other mods are packed many will have an .esp or .esm and Meshes, texture folders in there package. Link to comment Share on other sites More sharing options...
1811552 Posted December 9, 2013 Author Share Posted December 9, 2013 (edited) ok i try something do thanks and don't work .i made .bsa file in FO3 Archive and send to friend snd idk whst's problem. Edited December 9, 2013 by 1811552 Link to comment Share on other sites More sharing options...
pkleiss Posted December 10, 2013 Share Posted December 10, 2013 Instead of making a BSA, just make a zip file containing the new files from your meshes and textures folders (or sub-folders). Then have your friend extract those files into his meshes and textures folders. Basically, the files must be in the exact same folder structure on your friend's computer as they are on yours. If a vault 118 door NIF in your GECK points to \Data\meshes\Myvault\Vault118door.NIF then the mesh (Vault118door.NIF) must be in the exact same folder structure (\Data\meshes\Myvault\) on the other machine. If a sub-folder (like: \Myvault\) doesn't exist, it must be created. Link to comment Share on other sites More sharing options...
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