lee3310 Posted January 26, 2023 Share Posted January 26, 2023 (edited) There is an option in CK to export navmesh as obj but can't find any information about how to do it properly (exporting/importing navmesh from one plugin to another).I spent a lot of time fixing some vanilla and mods navmesh (extremely time consuming) and i hope i will be able to use them in other plugins as patch or fix... Edited January 26, 2023 by lee3310 Link to comment Share on other sites More sharing options...
168637935 Posted January 30, 2023 Share Posted January 30, 2023 The only way I have found to do it was to delete the info map (from the transplant and the receiving mod) and isolate the navmesh changes you want in xedit. Then you can use merge plugins to combine them. And regenerate the info map in CK. I use that method to update navmeshes in mods. Link to comment Share on other sites More sharing options...
lee3310 Posted January 30, 2023 Author Share Posted January 30, 2023 The only way I have found to do it was to delete the info map (from the transplant and the receiving mod) and isolate the navmesh changes you want in xedit. Then you can use merge plugins to combine them. And regenerate the info map in CK. I use that method to update navmeshes in mods.Thanks mate, i will try your method. Just knowing that it is possible is a relief after spending two weeks fixing navmesh. Link to comment Share on other sites More sharing options...
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