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Lip file issues


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Hello, as many of you know lip file creation contains issues, at least in the lastest construction set, I though use the fixed version (extender).


I created the wav, made sure it's mono, 64 kbps, 16 bit, and 44,100 Hz. But It doesn't work. I will upload the .wav I used just in case I made a mistake.


I tried using the liptemplate as well but nope. I believe I tested the old construction set as well but I don't remember it working (My memory of that night is hazzy to say the least ( :wink:. My guess is maybe the .wav is broken, but I don't have an idea.



I checked every lip file related posts and even a script that meant to automate it but nope. I spent quite a bit of time trying everything I can think of but nothing worked. Any help would be appreciated.




Error log:

[CSE] Generating LIP file for 'Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1'...

[CSE] Using text.

[CSE] Checking sound file [Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1.wav]...

[CSE] LS Error - Data\Sound\Voice\HoarfrostCastle.esp\Imperial\M\HCGetCastle_GREETING_00009A0D_1.wav - "You there! It's obvious to look at you that you can handle yourself in a dangerous situation. I'm in need of help, you see." - "The specified sound file could not be loaded."

Edited by AdeptusFreemanicus
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TES4Gecko offers this function as well. Maybe will you get less glitches.

Alrighty, I'll check it out, ty fam.

 

Edit: After checking it, the only thing I got was silent sound file creation, and after reading the description of the page it says something about generic lip file creation. i.e lip files that won't match the dialogue I have.
So I still need help with the construction set.
Edited by AdeptusFreemanicus
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