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Light sources with the Is Full LOD parameter. How much can they reduce performance?


orangedeal

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I have noticed that some lights have this setting enabled so that the light is visible even when the cell is not loaded.

I decided to add more such sources, including those in Boston. It will be a simple light (no shadow). Can someone share their experience, is it possible that performance will drop because of this? The question is not about loading the graphics card, but because of the FPS drop in difficult places due to the specifics of the engine, especially when uGridsToLoad is greater than 5.

Thank you!

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I would guess that since LOD has very primitive landscape and MS-DOS quality models there wouldn't be much impact because there is such a low-poly count already.

Even shadow lights might pass through the LOD buildings anyway.

 

I only know LOD lights in the Commonwealth from the Kingsport Lighthouse light, which another mod enables.

Personally I used LOD lights in the Marshlands (https://www.nexusmods.com/fallout4/mods/68467) but since it's mostly Wilderness there wasn't much of an FPS drop

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