greekrage Posted February 6, 2023 Share Posted February 6, 2023 As the tittle reads... Everything else works fine except the parts made with lines and arc... Boxes and sphere work fine... Link to comment Share on other sites More sharing options...
greekrage Posted February 6, 2023 Author Share Posted February 6, 2023 fixed it by adding a couple of boxes and attaching those elements to the boxes ..... NOw i have textures.. Weird.. btw...like my PT boat ? :P Link to comment Share on other sites More sharing options...
Fernicles Posted February 6, 2023 Share Posted February 6, 2023 Theres all kinds of problems you can get when importing geometry from one program to another. ive found normals and borked UV maps are the most common things causing stuff to vanish or render incorrectly. Nice boats, consider adding a layer of dirty noise over the top of your texture so they dont look like cartoons though, In stalker they just did a photoshop noise layer above everything with like 10% opacity i belive lol. gives everything a much grimier worn look without much work. Link to comment Share on other sites More sharing options...
South8028 Posted February 6, 2023 Share Posted February 6, 2023 (edited) in Max, when working with splines, you must set the checkbox for displaying geometry, or apply uvw map to the spline mesh. Otherwise it has no uv. Edited February 6, 2023 by South8028 Link to comment Share on other sites More sharing options...
greekrage Posted February 6, 2023 Author Share Posted February 6, 2023 Theres all kinds of problems you can get when importing geometry from one program to another. ive found normals and borked UV maps are the most common things causing stuff to vanish or render incorrectly. Nice boats, consider adding a layer of dirty noise over the top of your texture so they dont look like cartoons though, In stalker they just did a photoshop noise layer above everything with like 10% opacity i belive lol. gives everything a much grimier worn look without much work.well im going for a flat look but im still testing the model so it only has a simple diffuse on it... I have some nice grunge effects to add ... ( weathered,cracked etc.. ) Link to comment Share on other sites More sharing options...
greekrage Posted February 6, 2023 Author Share Posted February 6, 2023 in Max, when working with splines, you must set the checkbox for displaying geometry, or apply uvp map to the spline mesh. Otherwise it has no uv.thanks...good info... Link to comment Share on other sites More sharing options...
Fernicles Posted February 6, 2023 Share Posted February 6, 2023 Eh, you know how tech support works, techs gonna throw out all the obvious ones before getting technical because you can't assume the person didn't make a mistake :P Maya 2023 user here, different importation route too so just gonna throw out what I can think of. still im good for generalized questions, animation, rigging and photoshop stuff ;P used to tutor kids in photoshop, i know most of the things :) Link to comment Share on other sites More sharing options...
greekrage Posted February 6, 2023 Author Share Posted February 6, 2023 Eh, you know how tech support works, techs gonna throw out all the obvious ones before getting technical because you can't assume the person didn't make a mistake :tongue: Maya 2023 user here, different importation route too so just gonna throw out what I can think of. still im good for generalized questions, animation, rigging and photoshop stuff ;P used to tutor kids in photoshop, i know most of the things :smile:lol...was tech support for 25 years for an IT company here in greece...Ive seen it all :P I had many issues with customers because they said" i was talking to them as if they were children"... In my eyes everyone is inexperienced until proven otherwise.. My answer to some of these smart*****.... "hey if you know it all....why call me me ? "... Link to comment Share on other sites More sharing options...
pepperman35 Posted February 6, 2023 Share Posted February 6, 2023 (edited) Oh yes, the patrol torpedo boat with artistic liberty applied. Looks pretty good. The communications antenna seems a bit to large to me. https://www.revell.com/products/ships/military/pt-109-patrol-torpedo-boat-commanded-by-ltjg-john-f-kennedy.html Edited February 6, 2023 by pepperman35 Link to comment Share on other sites More sharing options...
RoNin1971 Posted February 6, 2023 Share Posted February 6, 2023 Eh, you know how tech support works, techs gonna throw out all the obvious ones before getting technical because you can't assume the person didn't make a mistake :tongue: Maya 2023 user here, different importation route too so just gonna throw out what I can think of. still im good for generalized questions, animation, rigging and photoshop stuff ;P used to tutor kids in photoshop, i know most of the things :smile:lol...was tech support for 25 years for an IT company here in greece...Ive seen it all :tongue: I had many issues with customers because they said" i was talking to them as if they were children"... In my eyes everyone is inexperienced until proven otherwise.. My answer to some of these smart*****.... "hey if you know it all....why call me me ? "... RTFM! :cool: (Yeah, been there, done that) Nice PT by the way.Don't forget to reduce color on your textures by about 10%. As it would seem they did that to all textures. Link to comment Share on other sites More sharing options...
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