shelbo Posted May 31, 2009 Share Posted May 31, 2009 hey everyone,i've been wondering around in the construction set all day trying to figure out some scripting mess. What im trying to do is make a quest that starts once the game starts and and the player talks to a guy and he asks a question and the player has 2 answers.im just trying to fugre out how to do this and then script it like if i say yes an animation plays and if i say no nothing happens and i can go back and talk to him about it later. my idea is very much like the vampire guy in dark brotherhood when he asks you about the dark gift whether or not i want to be a vampire.this is as close as a description i can give.if its not descriptive enough let me know and i'll try to be more specific. help would be greatly appreciated,thanks in advance guys. Link to comment Share on other sites More sharing options...
reaper9111 Posted May 31, 2009 Share Posted May 31, 2009 make the priority of the quest (100) so it can be started at any level / anytime...then just start making your quest dialogue and scripting normaly, good luck ! Link to comment Share on other sites More sharing options...
shelbo Posted May 31, 2009 Author Share Posted May 31, 2009 thanks man but i done set it at 100 before,but its the actual "scripting like normal" that i dont know how to do... Link to comment Share on other sites More sharing options...
jefe323 Posted May 31, 2009 Share Posted May 31, 2009 this site has a lot of resources and guides to help you with scripting: http://cs.elderscrolls.com/constwiki/index...ortal:Scripting Link to comment Share on other sites More sharing options...
shelbo Posted May 31, 2009 Author Share Posted May 31, 2009 yeah trust me,i've been through all that...thanks anyway though.. Link to comment Share on other sites More sharing options...
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