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Mod Conflict of DOOOM!


LordAngelDanger

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ok im getting a lot of conflict how do i no? food items that give you nothing but 200+ radiation people 1 hit killing you every critter in the game running when it see me oooh and my personal favorite supermutants kill each other ( easy loot xD )

i try some of those FOIP patch but im a little concerned since like all of them are Outdated and i try a bash mash trash patch made it worse i think i need help with that but that a separate subject lol here is my load order

 

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CRAFT.esm=1
CALIBR.esm=1
FO3 Wanderers Edition - Main File.esm=1
AWorldOfPainFO3.esm=1
Mart's Mutant Mod.esm=1
Sharing and Caring Companions.esm=1
Project Beauty.esm=1
Project Beauty- Broken Steel.esp=1
Project Beauty- Point Lookout.esp=1
SCC - Talk to Anyone.esp=1
CASM.esp=1
DarNifiedUIF3.esp=1
SniperZooming.esp=1
NPC Height Randomizer Less Variance.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - Project Beauty.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
Mart's Mutant Mod - FWE Master Release + DLCs.esp=1
FWE-COL-Enclave-compatibilitypatch.esp=1
FWE-COL-Enclave-compatibilitypatch-new-tesla-helmet-addon_updated.esp=1
FWE-COL-Enclave-compatibilitypatch-hellfireaddon.esp=1
WeaponModKits.esp=1
COL Enclave VER2.esp=1
COL Enclave Hell.esp=1
Col Enclave Recon.esp=1
BetterHeadshots.esp=1
1PipboyPDA.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
Fellout-Full.esp=1
Fellout Brighter Nights.esp=1
Fellout-Anchorage.esp=1
Fellout-BrokenSteel.esp=1
Fellout-PointLookout.esp=1
Fellout-Zeta.esp=1
Fellout-pipboylight.esp=1
EwwGhoulyBody.esp=1
essential caravan.esp=1
stimpakhealfaster.esp=1
noscopewobble.esp=1
RealisticWeapons.esp=1
boardofeddupe.esp=1
GNR Enhanced.esp=1
Max Level 99 V2.esp=1

 

also is there a way to make all mods winners and can someone explain the colors on FO3Edit since i have no idea what they mean OOOOh and any ideas on how to make the performance better defrag ? Fallout configurationernerner ? ( no idea what does what ) i tried a tweak guide once and i had to re install just to make it work again well thanks Please oooh god someone respond to my desperate cry

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ok so i redid everything for the millionth time

GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CRAFT.esm=1
CALIBR.esm=1
Project Beauty.esm=1
AWorldOfPainFO3.esm=1
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
Sharing and Caring Companions.esm=1
DarNifiedUIF3.esp=1
Project Beauty- Broken Steel.esp=1
Project Beauty- Point Lookout.esp=1
no blur on hit.esp=1
CASM.esp=1
GNR Enhanced.esp=1
SCC - Talk to Anyone.esp=1
NPC Height Randomizer Less Variance.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - Project Beauty + FWE.esp=1
Headshot Realist.esp=1
Fellout-pipboylight.esp=1
Fellout-Full.esp=1
Fellout-Anchorage.esp=1
Fellout-BrokenSteel.esp=1
Fellout-PointLookout.esp=1
Fellout-Zeta.esp=1
muzzle with 100 radius lightening.esp=1
EwwGhoulyBody.esp=1
Max Level 99.esp=1
FWE-COL-Enclave-compatibilitypatch.esp=1
FWE-COL-Enclave-compatibilitypatch-new-tesla-helmet-addon_updated.esp=1
FWE-COL-Enclave-compatibilitypatch-hellfireaddon.esp=1
1PipboyPDA.esp=1
now its running perfect except now it wont let me in to that aircraft carrier i forgot the name of the city :/ PLEASE HELP!
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Hi LordAngelDanger,

you sort with boss? make merge patch at last with fo3edit? if all make perfect except the "aircraft carrier city" (LOL) i think merge patch can resolve your error (if you dont know of make it see gopher vids or find on forum a guide).

 

- NIno791

Edited by nino791
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Agreement on the merge patch - never forget that.

 

I realize some people swear by BOSS, but it gave me nothing but trouble. The following mod is a handy aid for doing load orders manually but, even if you don't use it, the advice the mod creator gives in the description about load orders is absolutely worth reading - http://www.nexusmods.com/fallout3/mods/18721/?

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Hi 7thsealord,

you right boss can make trouble but in the case user have only big know mods (fwe, mmm, eve, etc....) is a god start point to arrange functional load order imo.

 

your link is very usefull!!!!! and show very god information!!!!!

 

thx.

 

- Nino791

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