Miggyluv66 Posted February 22, 2023 Share Posted February 22, 2023 I created a follower (4 times now) following a couple of different guides, and I'm having major issues once I use it in-game. If I install the follower after building it in Creation Kit, I just get a black screen when I load the cell containing the follower. I tried removing the tri files (cos one of the guides said they're not needed) but that didn't work, so I added them back in one by one. If the beard tri file is added the cell loads and the character looks fine but there are weird lines eminating from him, and he doesn't have a beard. The brows tri file is the one that causes the black screen, but if I remove it the brows are in the wrong place on the head, sort of sunken in. They are the only two tri files causing a visual problem, and if I add the others back and remove those two the character looks perfect, BUT his mouth stops lip-syncing. I am new to modding, so am probably doing something wrong. But I've followed the guides to the letter 4 times and still am having the same problems. Has anyone had a similar experience and what can I do to correct it?? Please help! Mx Link to comment Share on other sites More sharing options...
Miggyluv66 Posted February 22, 2023 Author Share Posted February 22, 2023 Hmm, after further investigation it looks like my brows and beard both have different vertices in NiffMerge. I've double/triple/quadruple checked when I build it and export it that I'm using the right files, and yet it seems I still am not. I presume this mismatch in Vertices data is what's causing the errors. Link to comment Share on other sites More sharing options...
scorrp10 Posted February 22, 2023 Share Posted February 22, 2023 I don't think NiffMerge works for SE. Personally, when decide to give an NPC a different head, I just manually duplicate the head parts forms and manually rename them in the head .nif. Seems to work quite well for me. Link to comment Share on other sites More sharing options...
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