ldojb Posted February 25, 2023 Posted February 25, 2023 Hello. I'm currently playing the DLC: Point Lookout. However, when I dive into the water, there are often cases where the topography is not properly expressed as shown in the attached picture. If I move a little further away from the problematic spot, it will sometimes return to normal, but when I get closer again, the terrain is also displayed abnormally. How can i solve this problem? The situation is the same whether or not ENB is used. I hope for your answers.
laclongquan Posted February 27, 2023 Posted February 27, 2023 (edited) Did you use any HD texture pack or individual HD? That sounds like a problem of failing to render high rez items like ground, rocks or mannequins etc... Edited February 27, 2023 by laclongquan
ldojb Posted February 28, 2023 Author Posted February 28, 2023 Did you use any HD texture pack or individual HD? That sounds like a problem of failing to render high rez items like ground, rocks or mannequins etc...I removed the HD texture pack that retextures the terrain, but the symptom is not resolved. Maybe there is something wrong with that part.Thanks for the reply.
laclongquan Posted March 5, 2023 Posted March 5, 2023 The water plane texture too. Did you use some HD water rez or reflection or something? That's the second suspect~
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