Drag0ntamer Posted June 2, 2009 Share Posted June 2, 2009 NOTE: You MUST follow the install instructions EXACTLY every time, even when updating or it can cause damaged stats. Forum: http://forum.fookunity.com/showthread.php?t=363Homepage: http://forum.fookunity.com/forumdisplay.php?f=92 Description===========This is a complete power armor overhaul. What this mod strives to do is balance all power armors in the game while making them extremely worthwhile. The vanilla power armors were weak and a great disappointment so I upgraded all power armor in the game. Note, this will also increase all NPC's armor, so they will be harder to kill. Note, this mod requires FOSE. Notable Changes===============1. Removed power armor training requirement. You can now wear power armor without having the power armor training perk, however you will receive an agility penalty. 2. The power armor training perk now removes the agility penalty from your armor. 3. Almost all power armors are cross compatible for repairs in addition to being repairable with scrap metal. 4. All power armors now carry themselves when worn in addition to increasing your carrying capacity. When not worn they will weigh you down. 5. All enchantment names have been abbreviated to allow for more enchants per item. For example big guns is now BG. 6. Renamed all armors to their lore appropriate names. 7. Night Vision added to all power armor helmets. Activate/disable this with the N key. Turning it on in the dark should now turn night into day with a green hue. 8. Added multiple ways to obtain Power Armor Training. See the spoilers section for additional information. 9. Power Armor T-47a (Medic Power Armor) overhaul, see individual stats for additional information. Also, a helmet is included for this armor now. 10. All recon armors have now been overhauled and have stealth fields when sneaking. They also have night vision. See individual stats for additional information. Individual Stats================Power Armor T-45d T-47 T-47a----------------------------DR: +40Lbs: +75ER: +15PR: +10RR: +10STR: +2AG: -2LP: -10Sn: -65-------Wg: 45Val: 900------- Power Armor T-45d T-47a Helmet------------------------------DR: +10AP: +10Crt: +10FR: +20PR: +5RR: +10PER: +1SG: +10BG: +10-------Wg: 10Val: 300------- Power Armor T-47 Helmet-----------------------DR: +12AP: +10Crt: +10FR: +20PR: +5RR: +10PER: +1SG: +10BG: +10-------Wg: 10Val: 300------- Power Armor T-51b-----------------DR: +50Lbs: +125ER: +20PR: +10RR: +15STR: +3AG: -2LP: -10Sn: -65-------Wg: 45Val: 1500------- Power Armor T-51b Helmet------------------------DR: +15AP: +10Crt: +15FR: +30PR: +10RR: +15PER: +1SG: +15BG: +15-------Wg: 10Val: 500------- Advanced Power Armor MKII-------------------------DR: +50Lbs: +125ER: +25PR: +15RR: +20STR: +3AG: -1LP: -10Sn: -65-------Wg: 45Val: 2000------- Advanced Power Armor MKII Helmet--------------------------------DR: +20AP: +15Crt: +15FR: +40PR: +10RR: +20PER: +1SG: +15BG: +15-------Wg: 10Val: 800------- Tesla Advanced Power Armor MKII-------------------------------DR: +45Lbs: +150ER: +30PR: +15RR: +40STR: +3AG: -1LP: -10Sn: -65-------Wg: 45Val: 2500------- Tesla Advanced Power Armor MKII Helmet--------------------------------------DR: +20AP: +15Crt: +15FR: +40PR: +10PER: +1EW: +15SG: +5BG: +5-------Wg: 10Val: 800------- Tribal Power Armor------------------DR: +35Lbs: +75STR: +2LCK: +1MW: +15AP: +15AG: -2LP: -10Sn: -65-------Wg: 45Val: 900------- Ashur's Power Armor-------------------DR: +40Lbs: +100STR: +2LCK: +1MW: +20AP: +15AG: -2LP: -10Sn: -65-------Wg: 45Val: 1000------- Linden's Power Armor--------------------DR: +40Lbs: +75ER: +15PR: +15RR: +20STR: +2AG: -2LP: -10Sn: -65-------Wg: 45Val: 900------- Enclave Hellfire Armor----------------------DR: +50Lbs: +200ER: +30PR: +15RR: +75STR: +3AG: -1LP: -10Sn: -65-------Wg: 45Val: 3000------- Enclave Hellfire Armor Helmet-----------------------------DR: +20AP: +15Crt: +15FR: +40PR: +10PER: +1Epl: +15BG: +15-------Wg: 10Val: 1000------- Recon Armor----------------------DR: +28ER: +10PR: +10RR: +20LP: +15MW: +10Un: +10STR: +1Sn: +45Stealth Field: When you sneak you will now become slightly invisiible.-------Wg: 20Val: 500------- Recon Armor Helmet-----------------------------DR: +5AP: +15Crt: +15ER: +10FR: +20PR: +10RR: +20PER: +1SG: +15-------Wg: 3Val: 300------- Prototype Medic Power Armor T-47a additional information--------------------------------------------------This armor will now apply the following drugs under these conditions: Morphine if you fall at or below 33% hp. Stimpak if you fall at or below 33% hp. Buffout if you fall at or below 33% hp. Psycho if you fall at or below 33% hp. Radaway if your radiation level reaches more then 200 rads. RadX if you get more then 5 rads a second over a short period of time. Jet if your AP is equal to or below 5. Morphine, stimpaks, buffout, and psycho are only used in combat. Abbreviation Key=================Action Points = APAggression = AggrAgility = AGAssistance = AssisBarter = BarBig Guns = BGBloody Mess = BMBrain Condition = BCCarry Weight = LbsChameleon = SthCharisma = CHRConfidence = ConfCrit Chance = CrtDamage Resist = DRDetect Life Range = DLRElectric Resist = ElREmp Resist = EmREndurance = ENDEnergy = EnEnergy Resist = EREnergy Weapons = EWExplosives = EplFire Resist = FRFrost Resist = FrRHealth = HPIntelligence = INTInventory Weight = WgInvisibility = InvisLockpick = LpLuck = LCKMedicine = MedMelee Damage = MDMelee Weapons = MWNight Eye = NVPerception = PERPoison Resist = PRRad Resist = RRRepair = RpResponsibility = ResponsScience = ScSmall Guns = SGSneak = SnSpeech = SpeSpeed Multiplier = SpdStrength = STRUnarmed = UnUnarmed Damage = UnDWater Breather = WtrBXP = XP Spoilers========I have include 5 Power Armor Taining Manuals throughout the world. Without giving out too much information, they can be found in the following locations... 1. Near Rockopolis there is a dead Outcast Recon unit with the manual on his body. He is next to a Deathcalw. 2. In Old Olney beside the corpse of the BoS member wearing the Power Armor T-47a (Medic Power Armor) there is a manual. 3. In Fort Constantine next to the T-51b armor there is a manual. 4. In Fort Independence by a computer there is a manual. 5. In the Citadel Lab in the Smithy there is a manual by some armor on the counter. Install=======1. If you are wearing power armor un-equip it and save your game and quit. 2. Extract the TUPAM.rar into your Data folder. 3. Enable TUPAM.esp 4. Enable all addon .esp's if you are using the DLC. 5. Load your save and re-equip the armor. 6. For FOOK users use TUPAM+FOOK.esp instead of the TUPAM.esp. Uninstall=========1. If you are wearing power armor un-equip it and save your game and quit. 2. Remove all TUPAM textures. These can be found in the following location... Data/Textures/TUPAM 3. Disable the TUPAM.esp. 4. Disable all addon .esp's. 5. Load the TUPAM_Uninstall.esp 6. Load your game and save and quit 7. Disable the TUPAM - Uninstaller.esp Incompatibility===============This mod will not be compatible with any mod that changes power armor stats and enchant abbreviations. If you are using FOOK or FWE load this AFTER them so it can override their data. History=======5.27.09 Version 2.2Overhauled all Recon Armors and fixed an issue with one of the power training manuals. 5.24.09 Version 2.1Overhauled the Prototype Power Armor T-47a with NEW improved script. Fixed issue with power armor sounds not playing when walking. General mod cleaning. 5.18.09 Version 2.0Overhauled the Prototype Power Armor T-47a. Fixed some issues with incorrect stats on TUPAM.esp armors. General mod cleaning. 5.17.09 Version 1.9General mod cleaning. Fixed an OA issue with the simulation armor. 5.16.09 Version 1.8Removed some edits that were no longer needed/updated mods information. General mod cleaning. 5.13.09 Version 1.7Fixed an unintended edited reference in TUPAM Broken Steel Addon. 5.13.09 Version 1.6Balanced stats more and added multiple ways to obtain Power Armor Training. 5.10.09 Version 1.5Balanced stats more and fixed some issues with armor not having correct repair list or enchant. 5.10.09 Version 1.4Added BS support. 5.9.09 Version 1.3Fixed an issue with your sneak skill being permanently reduced even when not wearing the armor. 5.8.09 Version 1.2Fixed an issue with CTD's if you did not have PA training to reduce the agility reduction. I have made room for the agility reduction by removing all FR from the body of power amor to the helm slot. It combines with the existing FR. 5.7.09 Version 1.1Fixed the Pitt addon using night vision on the Tab key instead of the N key. 5.5.09 Version 1.01st Release Contact=======To contact me PM if you have any issues or questions on the official Bethesda Forums or here on the Fallout 3 Nexus forums. My name is Drag0ntamer on both boards. Credits=======Cipscis - Night Vision Script/New Medic Power Armor ScriptMavkiel - Old Medic Power Armor Script/Balancing HelpAttentater5 - G.E.C.K. Help/Scripting Help/TestingLFox - G.E.C.K. HelpTGBlank - G.E.C.K. HelpWillieSea - G.E.C.K. HelpSkykappa - G.E.C.K. HelpUnospazmatic - G.E.C.K. HelpSaidenStorm - G.E.C.K. HelpOgre_Samanosuke - G.E.C.K. HelpKhaosKnight - Balancing Help Licensing/Legal===============You must contact me and obtain my permission before re-packaging any part ofthis mod. If I do not respond within 1 month, feel free to do whatever youlike with this mod. Screenshots=========TUPAMNight VisionRockopolis Outcast Recon LocationPower Armor Training Manual Download========Fallout 3 Nexus Link to comment Share on other sites More sharing options...
Drag0ntamer Posted June 4, 2009 Author Share Posted June 4, 2009 Bumping for those who missed it! Link to comment Share on other sites More sharing options...
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