Jump to content

Melee Weapon, Multiple Enemies


Gigashady

Recommended Posts

It's not simple (or at least, not a two click thing), you'd need a script constantly listening to what animation is the player using, and if he's swinging, and got the specific weapon equipped, then you place either an invisible explosion or a trigger zone right in front of the player to do the damaging part.
Link to comment
Share on other sites

Alright, I just have a small couple questions.

 

Is it possible to have a melee weapon strike multiple enemies in one slice?

If So, how?

 

 

Thanks, Cheers!

You might also be able to create an object effect that does area effect damage and attach it to a melee weapon. If you used reduce health, touch range, magnitude 10, area 32 then all enemies with a range of 32 would take 10 health damage on every hit. It would require no scripting, just a little weapon customizing.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...