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Church concept for Fallout 4


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Inspired by teasers for Niston I decided to try my hand at making a “working” church. Here is the current take on the concept. It is a work in progress but process is being made. Only have one sermon at this point. Special thanks to all who have helped me get this far. Would be nice to devise a means to have the congregation find their seat is a more organized manner.

 

 

 

 

 

 

 

Credit: MAKE US ONE by by Hannah & Rani Espanioly

http://www.freebiblecommentary.org/free_christian_music_mp3.htm

 

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Looks good so far!

 

Maybe have the settlers say Amen after the Pastor?

And to make the bells sound more voluminous, you could add some reverb and perhaps a slight chorus effect.

I think a bit of reverb would also do neat for the Pastor's monologue, seeing how it's a fairly large stone church.

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Looks good so far!

 

Maybe have the settlers say Amen after the Pastor?

And to make the bells sound more voluminous, you could add some reverb and perhaps a slight chorus effect.

I think a bit of reverb would also do neat for the Pastor's monologue, seeing how it's a fairly large stone church.

All great ideas mate. Was looking at the High Confessors speech earlier and that reverb....it just might work.

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Very cool, did you use ElevenLabs (Prime Voice AI) for the sermon ?

PS
I think a normal sitting idle is more appropriate here, you can switch keyword at the end of the sermon but i don't know an easy way to update the idle without making NPCs leave the furniture (exit enter again).

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Very cool, did you use ElevenLabs (Prime Voice AI) for the sermon ?

PS

I think a normal sitting idle is more appropriate here, you can switch keyword at the end of the sermon but i don't know an easy way to update the idle without making NPCs leave the furniture (exit enter again).

Actually, the AI voice is from Immersive Reader which comes with OneNote for Windows.

 

I agree that sit normally during the majority of the sermon would be better, and switch to the prayer animation at the proper time would be so much better. I will have to experiment and see if there is a way to achieve a smooth transition between the two.

 

I will say that the ElevenLabs AI voices are very high quality.

Edited by pepperman35
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Fantastic! Are you voicing the minister?

Also, tell me if I can help you in any way. I think you said you're working on a settlement, and I need to get some experience in while also in fact finishing any mod-work that I set out to do... (this is easier when part of a team).

Skills: Papyrus (behavior and utilities), Graphics, CK wrangling, extracting stuff from xEdit, general troubleshooting.

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Very cool, did you use ElevenLabs (Prime Voice AI) for the sermon ?

PS

I think a normal sitting idle is more appropriate here, you can switch keyword at the end of the sermon but i don't know an easy way to update the idle without making NPCs leave the furniture (exit enter again).

Actually, the AI voice is from Immersive Reader which comes with OneNote for Windows.

 

I agree that sit normally during the majority of the sermon would be better, and switch to the prayer animation at the proper time would be so much better. I will have to experiment and see if there is a way to achieve a smooth transition between the two.

 

I will say that the ElevenLabs AI voices are very high quality.

 

I'm also interested in a simple way to update furniture idle (without exit/enter). You can try playIdle() on the sited NPCs and see how it goes, or maybe use a package to play the praying (head down) idle on end/start based on condition.

Edited by lee3310
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