Theme57 Posted March 29, 2023 Share Posted March 29, 2023 I am trying to make a mod where ammo locations and spawns can be switched around e.g. if I wanted to use the rifle more I could swap pistol ammo spawns, locations and crafting parameters with rifle ammo and give the player the option to do this with other ammo types via FluffyManager. I have REFramework installed and have looked through the dumped SDK, but can't figure out how to edit the actual methods. I am a SWE in Java so I can code, but I'm not familiar with the syntax they used for this game or where to even start. Any help would be appreciated. Link to comment Share on other sites More sharing options...
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