pepperman35 Posted April 11, 2023 Author Share Posted April 11, 2023 (edited) Well, the mystery is solved, and by the looks of your video seems to work flawlessly. Thank you so much for showing the way, it is appreciated. BTW, when you edit the file did you keep or remove the keyword "AnimFurnPraying" Edited April 11, 2023 by pepperman35 Link to comment Share on other sites More sharing options...
Pelgar Posted April 11, 2023 Share Posted April 11, 2023 I removed the AnimFurnPraying keyword from the pew.I mentioned the condition on the FurniturePraying idle in the text but I forgot to tell you to remove it, in your copy of the idle, in the Fo4Edit instructions. Link to comment Share on other sites More sharing options...
lee3310 Posted April 12, 2023 Share Posted April 12, 2023 (edited) Well, the mystery is solved, and by the looks of your video seems to work flawlessly. Thank you so much for showing the way, it is appreciated. BTW, when you edit the file did you keep or remove the keyword "AnimFurnPraying" So playIdle() does work on furniture but was blocked by a condition ?PSI don't think there is a way to slow down the transition but you can probably randomize the execution a little so not all NPCs bow at the same time like Robots :laugh: . (GetAt(rnd) / utility.wait()) Edited April 12, 2023 by lee3310 Link to comment Share on other sites More sharing options...
niston Posted April 12, 2023 Share Posted April 12, 2023 This is good work.Well done Pepperman35! Link to comment Share on other sites More sharing options...
pepperman35 Posted April 12, 2023 Author Share Posted April 12, 2023 Pelgar deserves the credit for this one...I just followed his lead. Link to comment Share on other sites More sharing options...
pepperman35 Posted April 12, 2023 Author Share Posted April 12, 2023 (edited) PSI don't think there is a way to slow down the transition but you can probably randomize the execution a little so not all NPCs bow at the same time like Robots :laugh: . (GetAt(rnd) / utility.wait()) Randomizing this sounds like a great thing to try. I need to tweak the timing anyway so I might as well add this into the mix. Pelgar explians the setup on page two of this thread, in case you are interested in the technique. Edited April 12, 2023 by pepperman35 Link to comment Share on other sites More sharing options...
pepperman35 Posted April 12, 2023 Author Share Posted April 12, 2023 (edited) Took lee3310's suggestion and added in a bit of randomization as the NPCs enter prayer mode. Edited April 13, 2023 by pepperman35 Link to comment Share on other sites More sharing options...
lee3310 Posted April 13, 2023 Share Posted April 13, 2023 Took lee3310 suggestion and added in a bit of randomization as the NPCs enter prayer mod. Nice :thumbsup: Link to comment Share on other sites More sharing options...
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