gamerforlife12 Posted April 8, 2023 Share Posted April 8, 2023 Hi all I know that after installing texture mods the gameplay mods like community patch or any others can't be installed. My Q is, though: In that case, everytime there is a new updated for a mod (esp if its a single mod from the list of all the mods for the 3 games, say, only an update to community patch of me1) I would have to undo all the mod installations by going back to the non-modded backup (or uninstall the game and reinstall for a fresh one) and then reinstalling the mods??... ty Link to comment Share on other sites More sharing options...
gamerforlife12 Posted April 15, 2023 Author Share Posted April 15, 2023 Anyone!? Link to comment Share on other sites More sharing options...
Chaimberlain Posted April 16, 2023 Share Posted April 16, 2023 I have been wondering this as well. However, what I have been doing to sidestep the issue is just work on a playthrough on one title while the lengthier load times for mods (like ALOV, ALOT, or EGM) or textures finish on another. My system's components are pretty old now but I haven't had any performance issues playing while ME3TMM or MEM installs mods on the next game in the background. I know that doesn't answer the question, but it's the most efficient system I have found so far. Link to comment Share on other sites More sharing options...
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