SgtRoadkill Posted June 6, 2009 Share Posted June 6, 2009 after activating project purity i just die and i get credits, i am fully patched and have several mods running. Broken steel is working cause the level cap is raised and i keep bumping into Enclave in the new armour. coudl th emods be conflicting? i haven't used any mods which muck with the dlc apart form tesxture changes. anyoen got any ideas Link to comment Share on other sites More sharing options...
overload1977 Posted June 6, 2009 Share Posted June 6, 2009 sounds like you are missing the videos bik, and do you maybe have a freeplay mod installed ?also maybe a level cap , you will have to del all these mods Broken Steel help Instructions Place the bik files into your Fallout3 \data\video folder.Place the bsa and esm files into your Fallout 3 \data folder.Activate the files in the Fallout 3 Launcher.Play the game! alot of people did not do this so broken steel dose not run :) Link to comment Share on other sites More sharing options...
SgtRoadkill Posted June 6, 2009 Author Share Posted June 6, 2009 all the videos are in the right place, the only mod i could think of that would be borking this is the alternate starts one. Even then that doens't make much sense but i will disable it and test it now >edit< tested with only the DLC runnin and stilll had same problem. Link to comment Share on other sites More sharing options...
overload1977 Posted June 6, 2009 Share Posted June 6, 2009 post your mods on here i will have a look (you need to del the mods not just disable them this dose not work) :) Link to comment Share on other sites More sharing options...
SgtRoadkill Posted June 6, 2009 Author Share Posted June 6, 2009 so none o fmy mods will work with Broken steel? Link to comment Share on other sites More sharing options...
overload1977 Posted June 6, 2009 Share Posted June 6, 2009 no.... its not that, some mods make broken steel not start up and the game just finishes Link to comment Share on other sites More sharing options...
SgtRoadkill Posted June 7, 2009 Author Share Posted June 7, 2009 ok here is my mod list [X] BrokenSteel.esm[X] Skrees_BF2142.esp[X] ZL-MP5 Pack.esp[X] Backpacks - SedPL.esp[X] JSBlack'sNanoArmor.esp[X] UsableCigarettes.esp[ ] Enclave Theme.esp[X] [CLO]BlackWolf Backpack.esp[X] eyes_hairpack_en.esp[X] Eyepatch.esp[ ] 40K Weapons OA.esp[X] ThePitt.esm[ ] Kidsclotheslm01.esp[X] Alternate Start - Roleplayers.esp[X] JHB Improved Clover NPC.esp[X] GaryHoloTape.esp[X] Cavalry Revolver.esp[X] 1alexscorpionsnipergear.esp[X] WA2000-retex-v1.00.esp[ ] MP7A1only.esp[X] Anchorage.esm[ ] M4A1&G36SD.esp[X] Aviators.esp[X] Saiden Storm Custom Weapons.esp[ ] race_and_eye.esp[X] Wattz Laser Non Replacer Mod.esp[X] M1911.esp[X] VZ61.esp[X] FalloutShelter.esp[X] UniqueSmallGuns-NO_WMK.esp[ ] ColtAnacondaAddon.esp[X] VashDeagleV5.esp[X] GrenadeLauncher_functional.esp[ ] fnfalv5.esp[ ] NippyClothingV1.esp[X] ChinesePistolUpgrade.esp[X] DIM CUSTOM PRESETS V1.3WEB.esp[ ] MPammo.esp[ ] Tau Ammo.esm[ ] Tau Rail Rifle.esp[ ] Tau Rail Rifle (MFC).esp[ ] Tau Pulse Carbine.esp[ ] Tau Ammo Vendor.esp[ ] Tau Pulse Rifle.esp[X] TheWanderingRanger(The Locker).esp[X] [uU] Unique Uniques .04.esp[ ] EnhancedChildren.esm[X] StarPaladinCrossStandard.esp[X] CivilDefenseBroadcastSystem.esp[X] Myerz_Items.esp[X] Tenpenny Suite.esp[X] For China.esp[X] HunterScopeRC.esp[ ] LeatherArmorMk2.esp[ ] Wasteland Mercenaries.esp[X] Wyrd_Wasteland_Perks.esp[ ] Camo Uniforms Remix Reduced Effects & DR.esp[X] WinchesterModel1894Yellowboy.esp[X] RadioTenpennyTower.esp[X] Random Encounter U54 Human Bomb fix.esp[X] MTC MoreGuardsInBigTown.esp[X] Fallout3.esm[ ] RaidersRedoneModular01.esp[X] TRmbk.esp[ ] Ghost-Armor-Pack.esp[ ] Regulators_Overhaul_lvl2.esp[X] VDSP-01.esp[X] 3EFhelmlessstealthsuit.esp[X] Pre-War Shelter.esp[ ] DN_RecyclingMachine.esp[X] Faces_Of_Fallout.esp[X] FleshBurningPlasma.esp[X] HairTradeV1.esp[X] MyPipe2.esp[X] All Anchorage Armors Usable.esp[X] Gauss_clip_size_4.esp[X] TraitorsNeverWin.esp[X] BetterAnchorageT-51b.esp[ ] g36mod.esp[ ] light raider.esp[X] Power Armor Helmet Light.esp[X] RipleysRifle.esp[X] collectionagent_improved.esp[X] Miniguns.esp[X] braums switch.esp[X] sunglassescollection.esp[X] AndragornsApocalypticArmoury.esp[ ] Targeter.esp[X] Krigos2SVD.esp[ ] SP_Better Looking Fallout.esp[ ] MP5K.esp[ ] Nitem4re_M4A1.esp[ ] Tactical Vest CIRAS.esp[ ] Tactical Vest CIRAS - Vendor Restock Script.esp[ ] 40K Weapons Base.esp[ ] boltgun.esp[X] HZ_MP7.esp[X] HZ_Glock.esp[X] Nuka Cola Theme 3000 v1.esp[ ] DIM TYPE3clothesRETAIL.esp[ ] Scout Outfits.esp[X] vancesuit.esp[ ] WA2000.esp[X] BlachhawkToDesertEagle.esp[X] goat_perks.esp[X] aks74.esp[X] kamikaze_armor01.esp[X] RD_WinchesterM1887.esp[ ] Project Beauty.esp[ ] All Races Fallout 3.esp[X] HZ_USP.esp[X] HZ_M92SE.esp[X] MetalTriTEXSwitch.esp[X] Addwanda_v2.esm[X] Clothed Sarah Lyons.esp Link to comment Share on other sites More sharing options...
overload1977 Posted June 7, 2009 Share Posted June 7, 2009 is that your load order? ok first off you need to move all your esm to the top use this as a guide http://img29.imageshack.us/img29/5130/fommpic1.jpg next if you have a mod you never going to use again del it ok for gun mods you need to put the ammo esp if you have one before the gun esp then see how that gose also get fomm if you have not got it oh and give my guide a little read its at the bottem of my sig, most errors in fallout are because load orders and mods that are messed up this crashes the game.... Link to comment Share on other sites More sharing options...
SgtRoadkill Posted June 7, 2009 Author Share Posted June 7, 2009 yeah i knwo the gun mods but there isa reason they are disbaled thats not my issue..... I am using FOMM thats how i exported the mod lsit to post into here.... Link to comment Share on other sites More sharing options...
Wandik Posted June 7, 2009 Share Posted June 7, 2009 For start, you can try disabling all mods except BS and mods with perks... Link to comment Share on other sites More sharing options...
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