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Problems Getting FWE to Work


BeginAgain

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New to using FWE, fresh Fallout 3 install. I'm not new to modding Bethesda games (I've modded Morrowind, Skyrim, and New Vegas), but this is my first time modding Fallout 3. I followed Gopher's tutorial anyway to make sure I didn't screw up, so I believe I've installed the mod correctly, but the configuration menu isn't showing up and I did not get the alternate start option after the birth scene. Not really sure where I could have gone wrong, ideas? I've played past the 10th birthday scene and all of my other mods (at least the ones that would be showing up this early in game) seem to be working fine.

 

My load order:

 

 

 

 

GameMode=Fallout3

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
StreetLights.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CRAFT.esm=1
CALIBR.esm=1
FO3 Wanderers Edition - Main File.esm=1
FO3 Wanderers Edition - Alternate Travel.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
RHKBrisaAlmodovar.esm=1
DCInteriors_ComboEdition.esm=1
A Devil's Wish.esp=1
Sydney Follower.esp=1
Stop Insulting Me Outcasts.esp=1
DarNifiedUIF3.esp=1
StreetLights - Wasteland.esp=1
GNR Enhanced.esp=1
NotSoFast.esp=1
megalight.esp=1
A Devil's Wish - Patch v1_4.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1
FO3 Wanderers Edition - Optional Restore Tracers.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0
PiPBoy Blue Light.esp=0
PiPBoy Cyan Light.esp=0
PiPBoy Grey Light.esp=0
PiPBoy Light Range Infinity.esp=0
PiPBoy Light Range x2.esp=0
PiPBoy Light Range x3.esp=0
PiPBoy Light Range x4.esp=1
PiPBoy Light Range x5.esp=0
PiPBoy Light Range x6.esp=0
PiPBoy Purple Light.esp=0
PiPBoy Red Light.esp=0
PiPBoy White Light.esp=1
PiPBoy Yellow Light.esp=0
Fellout-Full.esp=1
Realistic Interior Lighting.esp=1
Realistic Interior Lighting - BS.esp=1
Realistic Interior Lighting - OA.esp=1
Realistic Interior Lighting - PL.esp=1
Sydney Follower - Load Order Fix.esp=1
RHKBrisaAlmodovar - DLC.esp=1
TiesThatBind.esp=1

 

 


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There should only be one of these: FO3 Wanderers Edition - Alternate Travel.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1

 

StreetLights - Wasteland.esp=1 - deactivate and delete this, it is included in Streetlights.esm

 

If this doesn't help, you haven't installed FWE correctly.

 

Get the new RHKBrisaAlmodovar, it now includes all DLC support.

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There should only be one of these: FO3 Wanderers Edition - Alternate Travel.esm=1

FO3 Wanderers Edition - Alternate Travel.esp=1

 

StreetLights - Wasteland.esp=1 - deactivate and delete this, it is included in Streetlights.esm

 

If this doesn't help, you haven't installed FWE correctly.

 

Get the new RHKBrisaAlmodovar, it now includes all DLC support.

Thank you for your help. I tried doing this, and when that didn't work, I tried uninstalling and reinstalling, again following Gopher's video step-by-step. I'm still having problems. I don't get the new item in my inventory in my existing game and I don't get the option for an alternate start in a new game. I'm not really sure where I could be going wrong. I've never had a problem like this in the other Bethesda games I've modded.

Edited by BeginAgain
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