BeginAgain Posted December 20, 2013 Share Posted December 20, 2013 New to using FWE, fresh Fallout 3 install. I'm not new to modding Bethesda games (I've modded Morrowind, Skyrim, and New Vegas), but this is my first time modding Fallout 3. I followed Gopher's tutorial anyway to make sure I didn't screw up, so I believe I've installed the mod correctly, but the configuration menu isn't showing up and I did not get the alternate start option after the birth scene. Not really sure where I could have gone wrong, ideas? I've played past the 10th birthday scene and all of my other mods (at least the ones that would be showing up this early in game) seem to be working fine. My load order: GameMode=Fallout3Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1StreetLights.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1CRAFT.esm=1CALIBR.esm=1FO3 Wanderers Edition - Main File.esm=1FO3 Wanderers Edition - Alternate Travel.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1RHKBrisaAlmodovar.esm=1DCInteriors_ComboEdition.esm=1A Devil's Wish.esp=1Sydney Follower.esp=1Stop Insulting Me Outcasts.esp=1DarNifiedUIF3.esp=1StreetLights - Wasteland.esp=1GNR Enhanced.esp=1NotSoFast.esp=1megalight.esp=1A Devil's Wish - Patch v1_4.esp=1FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0PiPBoy Blue Light.esp=0PiPBoy Cyan Light.esp=0PiPBoy Grey Light.esp=0PiPBoy Light Range Infinity.esp=0PiPBoy Light Range x2.esp=0PiPBoy Light Range x3.esp=0PiPBoy Light Range x4.esp=1PiPBoy Light Range x5.esp=0PiPBoy Light Range x6.esp=0PiPBoy Purple Light.esp=0PiPBoy Red Light.esp=0PiPBoy White Light.esp=1PiPBoy Yellow Light.esp=0Fellout-Full.esp=1Realistic Interior Lighting.esp=1Realistic Interior Lighting - BS.esp=1Realistic Interior Lighting - OA.esp=1Realistic Interior Lighting - PL.esp=1Sydney Follower - Load Order Fix.esp=1RHKBrisaAlmodovar - DLC.esp=1TiesThatBind.esp=1 Link to comment Share on other sites More sharing options...
M48A5 Posted December 20, 2013 Share Posted December 20, 2013 There should only be one of these: FO3 Wanderers Edition - Alternate Travel.esm=1 FO3 Wanderers Edition - Alternate Travel.esp=1 StreetLights - Wasteland.esp=1 - deactivate and delete this, it is included in Streetlights.esm If this doesn't help, you haven't installed FWE correctly. Get the new RHKBrisaAlmodovar, it now includes all DLC support. Link to comment Share on other sites More sharing options...
BeginAgain Posted December 20, 2013 Author Share Posted December 20, 2013 (edited) There should only be one of these: FO3 Wanderers Edition - Alternate Travel.esm=1 FO3 Wanderers Edition - Alternate Travel.esp=1 StreetLights - Wasteland.esp=1 - deactivate and delete this, it is included in Streetlights.esm If this doesn't help, you haven't installed FWE correctly. Get the new RHKBrisaAlmodovar, it now includes all DLC support.Thank you for your help. I tried doing this, and when that didn't work, I tried uninstalling and reinstalling, again following Gopher's video step-by-step. I'm still having problems. I don't get the new item in my inventory in my existing game and I don't get the option for an alternate start in a new game. I'm not really sure where I could be going wrong. I've never had a problem like this in the other Bethesda games I've modded. Edited December 20, 2013 by BeginAgain Link to comment Share on other sites More sharing options...
BeginAgain Posted December 20, 2013 Author Share Posted December 20, 2013 Not sure what I did, but it seems to be working fine now! Thanks for your help! Link to comment Share on other sites More sharing options...
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