HollownessDevoured Posted April 22, 2023 Share Posted April 22, 2023 It really miffs me that they hard wired the Loghain cutscenes so that for modders there is no continuity for .mor or redress changes. So I wonder how I can mod to script past these cutscenes instead as a workaround? I know they also trigger the Zevran event so they can't be 100% removed just skipped somehow? I think one of the scripts involved is sp_module_travel, which I mod already to unlock Morrigan/Alistair pre-Lothering. But it (the script) reads like Greek to me XD Link to comment Share on other sites More sharing options...
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