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Help solving CTD.


nagrom2608

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Hi Guys.

 

So I've built what I thought was a pretty stable load order. LOOT only picks up a couple of errors involving Navmesh errors, but other than that, everything SEEMS good.

 

However.......

 

I'm having randon CTD and I'm baffled what's causing them. As far as I can see there's no conflicts. These have happened more regularly towards the south side of the map.

 

Below is the Buffout crash report, along with my load order.

 

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x000000000000
[Compatibility]
F4EE: true
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
SYSTEM SPECS:
OS: Microsoft Windows 10 Home v10.0.19041
CPU: GenuineIntel Intel® Core i5-6400 CPU @ 2.70GHz
GPU #1: Nvidia GP107 [GeForce GTX 1050 Ti]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 10.94 GB/15.94 GB
PROBABLE CALL STACK:
[0] 0x7FF953714FF2 Buffout4.dll+0084FF2
[1] 0x7FF95370994D Buffout4.dll+007994D
[2] 0x7FF9537128F8 Buffout4.dll+00828F8
[3] 0x7FF9926681C7 KERNELBASE.dll+01181C7
[4] 0x7FF994CB54F0 ntdll.dll+00A54F0
[5] 0x7FF994C9C876 ntdll.dll+008C876
[6] 0x7FF994CB23DF ntdll.dll+00A23DF
[7] 0x7FF994C614A4 ntdll.dll+00514A4
[8] 0x7FF994CB0F0E ntdll.dll+00A0F0E
REGISTERS:
RAX 0x1B2AAAEFE40 (void*)
RCX 0x1B2AAAEFC80 (void*)
RDX 0x0 (size_t)
RBX 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
RSP 0x7B7136F358 (void*)
RBP 0x7B7136F440 (void*)
RSI 0x1B230738B80 (TESObjectREFR*)
Object Reference:
File: "brtrn_highValueAreNotJunk.esp"
Flags: 0x00000009
Form ID: 0x0005821C
Form Type: 35
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x00211046
Form Type: 64
RDI 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
R8 0x0 (size_t)
R9 0x0 (size_t)
R10 0x7FF758E67580 (void* -> Fallout4.exe+5B67580)
R11 0x7B7136F4B8 (void*)
R12 0x0 (size_t)
R13 0x1B152E7AC90 (void*)
R14 0x0 (size_t)
R15 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
STACK:
[RSP+0 ] 0x7FF754E99277 (void* -> Fallout4.exe+1B99277)
[RSP+8 ] 0x0 (size_t)
[RSP+10 ] 0x7FF753730553 (void* -> Fallout4.exe+0430553)
[RSP+18 ] 0x0 (size_t)
[RSP+20 ] 0x7B7136F4F0 (void*)
[RSP+28 ] 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0x7B7136F440 (void*)
[RSP+40 ] 0x7FF755AD1AC5 (void* -> Fallout4.exe+27D1AC5)
[RSP+48 ] 0x7B7136F459 (void*)
[RSP+50 ] 0x1B230738B80 (TESObjectREFR*)
Object Reference:
File: "brtrn_highValueAreNotJunk.esp"
Flags: 0x00000009
Form ID: 0x0005821C
Form Type: 35
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x00211046
Form Type: 64
[RSP+58 ] 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
[RSP+60 ] 0x0 (size_t)
[RSP+68 ] 0x7B7136F440 (void*)
[RSP+70 ] 0x7FF754EA3C05 (void* -> Fallout4.exe+1BA3C05)
[RSP+78 ] 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
[RSP+80 ] 0x7FF754EA3F08 (void* -> Fallout4.exe+1BA3F08)
[RSP+88 ] 0x1B24110C280 (BSTriShape*)
Name: "ToyCar:0"
[RSP+90 ] 0x7B7136F500 (void*)
[RSP+98 ] 0x0 (size_t)
[RSP+A0 ] 0x7FF75370945B (void* -> Fallout4.exe+040945B)
[RSP+A8 ] 0x1B2924131E0 (void*)
[RSP+B0 ] 0x7FF9536D9FC5 (void* -> Buffout4.dll+0049FC5)
[RSP+B8 ] 0x0 (size_t)
[RSP+C0 ] 0x7FF754E1093F (void* -> Fallout4.exe+1B1093F)
[RSP+C8 ] 0x7B7136F4C0 (void*)
[RSP+D0 ] 0x7FF9536D9E2E (void* -> Buffout4.dll+0049E2E)
[RSP+D8 ] 0x1B152E7AC90 (void*)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x0 (size_t)
[RSP+F0 ] 0x0 (size_t)
[RSP+F8 ] 0x200 (size_t)
[RSP+100] 0x7FF900000001 (size_t)
[RSP+108] 0x1B1649DD080 (void*)
[RSP+110] 0x0 (size_t)
[RSP+118] 0x118 (size_t)
[RSP+120] 0x0 (size_t)
[RSP+128] 0x1B230738B80 (TESObjectREFR*)
Object Reference:
File: "brtrn_highValueAreNotJunk.esp"
Flags: 0x00000009
Form ID: 0x0005821C
Form Type: 35
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x00211046
Form Type: 64
[RSP+130] 0x7FF754E114CA (void* -> Fallout4.exe+1B114CA)
[RSP+138] 0x7B7136F4F0 (void*)
[RSP+140] 0x1B16BE5F500 (TESIcon*)
[RSP+148] 0x1B230738B80 (TESObjectREFR*)
Object Reference:
File: "brtrn_highValueAreNotJunk.esp"
Flags: 0x00000009
Form ID: 0x0005821C
Form Type: 35
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x00211046
Form Type: 64
[RSP+150] 0x0 (size_t)
[RSP+158] 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
[RSP+160] 0x7FF753730C82 (void* -> Fallout4.exe+0430C82)
[RSP+168] 0x1B2924131E0 (void*)
[RSP+170] 0x0 (size_t)
[RSP+178] 0x1B2924131C0 (void*)
[RSP+180] 0x7FF754E1093F (void* -> Fallout4.exe+1B1093F)
[RSP+188] 0x7FF755F49DB8 (void* -> Fallout4.exe+2C49DB8)
[RSP+190] 0x7B7136F4F0 (void*)
[RSP+198] 0x0 (size_t)
[RSP+1A0] 0x0 (size_t)
[RSP+1A8] 0x1B200000000 (size_t)
[RSP+1B0] 0x7FF700000000 (size_t)
[RSP+1B8] 0x1B16BE5F500 (TESIcon*)
[RSP+1C0] 0x0 (size_t)
[RSP+1C8] 0x1B152E7AC90 (void*)
[RSP+1D0] 0x0 (size_t)
[RSP+1D8] 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
[RSP+1E0] 0x7FF753703E8E (void* -> Fallout4.exe+0403E8E)
[RSP+1E8] 0x1B2924131E0 (void*)
[RSP+1F0] 0x7B7136F640 (void*)
[RSP+1F8] 0x1B230738B80 (TESObjectREFR*)
Object Reference:
File: "brtrn_highValueAreNotJunk.esp"
Flags: 0x00000009
Form ID: 0x0005821C
Form Type: 35
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x00211046
Form Type: 64
[RSP+200] 0x1B243B88CC0 (TESObjectREFR*)
Object Reference:
File: "WorkshopRearranged_DEFUI+VIS_Patch.esp"
Flags: 0x00000009
Form ID: 0x0005821A
Form Type: 35
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x00211048
Form Type: 64
[RSP+208] 0x0 (size_t)
[RSP+210] 0x7B7136F800 (char*) "s"
[RSP+218] 0x0 (size_t)
[RSP+220] 0x7FF9536D9F00 (void* -> Buffout4.dll+0049F00)
[RSP+228] 0x0 (size_t)
[RSP+230] 0x7FF754BA4EED (void* -> Fallout4.exe+18A4EED)
[RSP+238] 0xFFFF (size_t)
[RSP+240] 0x7FF9536D9E2E (void* -> Buffout4.dll+0049E2E)
[RSP+248] 0x20 (size_t)
[RSP+250] 0x7FF9538F2510 (void* -> Buffout4.dll+0262510)
[RSP+258] 0x7FF755F49601 (void* -> Fallout4.exe+2C49601)
[RSP+260] 0x7B7136FA20 (void*)
[RSP+268] 0x1B2434E9EE0 (void*)
[RSP+270] 0x7FF9536D9DDC (void* -> Buffout4.dll+0049DDC)
[RSP+278] 0x1B2434E9EE0 (void*)
[RSP+280] 0x20 (size_t)
[RSP+288] 0x40 (size_t)
[RSP+290] 0x7FF754B8365D (void* -> Fallout4.exe+188365D)
[RSP+298] 0xFFFF (size_t)
[RSP+2A0] 0x7B7136F830 (void*)
[RSP+2A8] 0x1B25B1CD670 (void*)
[RSP+2B0] 0x7FF9536DA524 (void* -> Buffout4.dll+004A524)
[RSP+2B8] 0x1B2434E9EE0 (void*)
[RSP+2C0] 0x0 (size_t)
[RSP+2C8] 0x8 (size_t)
[RSP+2D0] 0x8 (size_t)
[RSP+2D8] 0x1B243779280 (hkbBlenderGenerator*)
[RSP+2E0] 0x7FF953729B7C (void* -> Buffout4.dll+0099B7C)
[RSP+2E8] 0x1B1D19B20C0 (void*)
[RSP+2F0] 0x7FF754E1093F (void* -> Fallout4.exe+1B1093F)
[RSP+2F8] 0x3A40230ABA5A6F87 (size_t)
[RSP+300] 0x3F7FFFF7 (size_t)
[RSP+308] 0x3F6A58C73ECE1552 (size_t)
[RSP+310] 0xB9AFED70 (size_t)
[RSP+318] 0x3ECE153FBF6A58C1 (size_t)
[RSP+320] 0xBA8AA5E5 (size_t)
[RSP+328] 0x0 (size_t)
[RSP+330] 0x0 (size_t)
[RSP+338] 0x1B1D19B2200 (void*)
[RSP+340] 0x9C0 (size_t)
[RSP+348] 0x1B2A34C4B80 (QueuedReference*)
[RSP+350] 0x6D4 (size_t)
[RSP+358] 0x0 (size_t)
[RSP+360] 0x56 (size_t)
[RSP+368] 0x0 (size_t)
[RSP+370] 0x1B152E7AC90 (void*)
[RSP+378] 0xFFFFFFFF (size_t)
[RSP+380] 0x7FF7533E180B (void* -> Fallout4.exe+00E180B)
[RSP+388] 0x1B2A34C4B00 (void*)
[RSP+390] 0x1 (size_t)
[RSP+398] 0x1B24C00B3C0 (BSFadeNode*)
Name: "CigaretteCarton"
[RSP+3A0] 0xFFFFFFFF (size_t)
[RSP+3A8] 0x1B1D19B3200 (void*)
[RSP+3B0] 0x7FF9536D9E2E (void* -> Buffout4.dll+0049E2E)
[RSP+3B8] 0x1B243690F10 (void*)
[RSP+3C0] 0x1 (size_t)
[RSP+3C8] 0x1B24377A240 (BSAnimationGraphManager*)
[RSP+3D0] 0x0 (size_t)
[RSP+3D8] 0x1B1D19B2180 (void*)
[RSP+3E0] 0x7FF9536DA2E9 (void* -> Buffout4.dll+004A2E9)
[RSP+3E8] 0x1B1D19B2180 (void*)
[RSP+3F0] 0x7B7136F950 (void*)
[RSP+3F8] 0x1B243690F10 (void*)
[RSP+400] 0x1 (size_t)
[RSP+408] 0x0 (size_t)
[RSP+410] 0x7FF754E114CA (void* -> Fallout4.exe+1B114CA)
[RSP+418] 0x7B7136F7D0 (void*)
[RSP+420] 0x1B1D19B2180 (void*)
[RSP+428] 0x7B7136F849 (void*)
[RSP+430] 0x7B7136F849 (void*)
[RSP+438] 0x1B1D19B21C0 (void*)
[RSP+440] 0x7FF75490AF11 (void* -> Fallout4.exe+160AF11)
[RSP+448] 0x7B7136F849 (void*)
[RSP+450] 0x7B7136F950 (void*)
[RSP+458] 0x1B1D19B2180 (void*)
[RSP+460] 0x7FF9536DA24C (void* -> Buffout4.dll+004A24C)
[RSP+468] 0x20 (size_t)
[RSP+470] 0x1 (size_t)
[RSP+478] 0x0 (size_t)
[RSP+480] 0x0 (size_t)
[RSP+488] 0x0 (size_t)
[RSP+490] 0x7FF700000000 (size_t)
[RSP+498] 0x7B7136F9A8 (void*)
[RSP+4A0] 0x1B25BE9F400 (BShkbAnimationGraph*)
[RSP+4A8] 0x73 (size_t)
[RSP+4B0] 0x7FF754920E84 (void* -> Fallout4.exe+1620E84)
[RSP+4B8] 0x1B243690FD0 (void*)
[RSP+4C0] 0x7FF754E10DBA (void* -> Fallout4.exe+1B10DBA)
[RSP+4C8] 0x7FF755F496C8 (void* -> Fallout4.exe+2C496C8)
[RSP+4D0] 0x7B7136F7D0 (void*)
[RSP+4D8] 0x1B25BE9F5C8 (hkbCharacter*)
[RSP+4E0] 0x0 (size_t)
[RSP+4E8] 0x0 (size_t)
[RSP+4F0] 0x7FF754E42FE8 (void* -> Fallout4.exe+1B42FE8)
[RSP+4F8] 0x1B243690F00 (BSAnimationGraphManager*)
[RSP+500] 0x7FF754909955 (void* -> Fallout4.exe+1609955)
[RSP+508] 0x1B25B3DB200 (void*)
[RSP+510] 0x1B243690F10 (void*)
[RSP+518] 0x7FF755F49601 (void* -> Fallout4.exe+2C49601)
[RSP+520] 0x7B7136F950 (void*)
[RSP+528] 0x1 (size_t)
[RSP+530] 0x0 (size_t)
[RSP+538] 0x1B243690FD0 (void*)
[RSP+540] 0x7FF9536D9E2E (void* -> Buffout4.dll+0049E2E)
[RSP+548] 0x0 (size_t)
[RSP+550] 0x7FF754909BE3 (void* -> Fallout4.exe+1609BE3)
[RSP+558] 0x1B24377A301 (void*)
[RSP+560] 0x1B243690F10 (void*)
[RSP+568] 0x1B243790680 (void*)
[RSP+570] 0x7FF9536DA2E9 (void* -> Buffout4.dll+004A2E9)
[RSP+578] 0x1B243790680 (void*)
[RSP+580] 0x0 (size_t)
[RSP+588] 0x7B7136FA20 (void*)
[RSP+590] 0x7B7136F950 (void*)
[RSP+598] 0x7B7136F968 (void*)
[RSP+5A0] 0x7FF753B205C1 (void* -> Fallout4.exe+08205C1)
[RSP+5A8] 0x7B7136F960 (void*)
[RSP+5B0] 0x7B7136F9F8 (void*)
[RSP+5B8] 0x7B7136F9A8 (void*)
[RSP+5C0] 0x0 (size_t)
[RSP+5C8] 0x1B2436905A8 (ModelReferenceEffect*)
[RSP+5D0] 0x7FF753B1DA7C (void* -> Fallout4.exe+081DA7C)
[RSP+5D8] 0x7B7136F9A8 (void*)
[RSP+5E0] 0x1B2922C1600 (void*)
[RSP+5E8] 0x56 (size_t)
[RSP+5F0] 0x7FF9536D9E2E (void* -> Buffout4.dll+0049E2E)
[RSP+5F8] 0x1B24377A240 (BSAnimationGraphManager*)
[RSP+600] 0x1B152E7B650 (char*) "d"
[RSP+608] 0x1B152E7B5B0 (ScrapHeap*)
[RSP+610] 0x0 (size_t)
[RSP+618] 0x1B1649DD080 (void*)
[RSP+620] 0x7FF9536DA2E9 (void* -> Buffout4.dll+004A2E9)
[RSP+628] 0x1B1649DD080 (void*)
[RSP+630] 0x1B2922C1600 (void*)
[RSP+638] 0x0 (size_t)
[RSP+640] 0x0 (size_t)
[RSP+648] 0x0 (size_t)
[RSP+650] 0x7FF754E114CA (void* -> Fallout4.exe+1B114CA)
[RSP+658] 0x7B7136FA20 (void*)
[RSP+660] 0x7FF754FA2CAB (void* -> Fallout4.exe+1CA2CAB)
[RSP+668] 0x0 (size_t)
[RSP+670] 0x7FF992572D1E (void* -> KERNELBASE.dll+0022D1E)
[RSP+678] 0x2 (size_t)
[RSP+680] 0x7FF753B1E513 (void* -> Fallout4.exe+081E513)
[RSP+688] 0x3 (size_t)
[RSP+690] 0x1B152E7B650 (char*) "d"
[RSP+698] 0x0 (size_t)
[RSP+6A0] 0x7B7136FAD8 (void*)
[RSP+6A8] 0x48 (size_t)
[RSP+6B0] 0x1 (size_t)
[RSP+6B8] 0x0 (size_t)
[RSP+6C0] 0x0 (size_t)
[RSP+6C8] 0x0 (size_t)
[RSP+6D0] 0x0 (size_t)
[RSP+6D8] 0x0 (size_t)
[RSP+6E0] 0x5 (size_t)
[RSP+6E8] 0x3 (size_t)
[RSP+6F0] 0x1B152E7B650 (char*) "d"
[RSP+6F8] 0x1B2A34C4B80 (QueuedReference*)
[RSP+700] 0x1B15D8B0100 (BackgroundProcessThread*)
[RSP+708] 0x2 (size_t)
[RSP+710] 0x7FF7533E362A (void* -> Fallout4.exe+00E362A)
[RSP+718] 0x28257F (size_t)
[RSP+720] 0x0 (size_t)
[RSP+728] 0x1B230738B80 (TESObjectREFR*)
Object Reference:
File: "brtrn_highValueAreNotJunk.esp"
Flags: 0x00000009
Form ID: 0x0005821C
Form Type: 35
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x00211046
Form Type: 64
[RSP+730] 0x0 (size_t)
[RSP+738] 0x0 (size_t)
[RSP+740] 0x0 (size_t)
[RSP+748] 0x0 (size_t)
[RSP+750] 0x0 (size_t)
[RSP+758] 0x0 (size_t)
[RSP+760] 0x0 (size_t)
[RSP+768] 0x0 (size_t)
[RSP+770] 0x7FF754E1CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+778] 0x0 (size_t)
[RSP+780] 0x1B2A34C4B80 (QueuedReference*)
[RSP+788] 0x55D0 (size_t)
[RSP+790] 0x1B15D8B0100 (BackgroundProcessThread*)
[RSP+798] 0x1B15D8B0100 (BackgroundProcessThread*)
[RSP+7A0] 0x0 (size_t)
[RSP+7A8] 0x0 (size_t)
[RSP+7B0] 0x7FF9933A7604 (void* -> KERNEL32.DLL+0017604)
[RSP+7B8] 0x0 (size_t)
[RSP+7C0] 0x0 (size_t)
[RSP+7C8] 0x0 (size_t)
[RSP+7D0] 0x0 (size_t)
[RSP+7D8] 0x0 (size_t)
[RSP+7E0] 0x7FF994C626A1 (void* -> ntdll.dll+00526A1)
[RSP+7E8] 0x0 (size_t)
[RSP+7F0] 0x0 (size_t)
[RSP+7F8] 0x0 (size_t)
[RSP+800] 0x0 (size_t)
[RSP+808] 0x0 (size_t)
[RSP+810] 0x0 (size_t)
[RSP+818] 0x93C212E000000000 (size_t)
[RSP+820] 0x0 (size_t)
[RSP+828] 0x0 (size_t)
[RSP+830] 0x7FF992667FE0 (void* -> KERNELBASE.dll+0117FE0)
[RSP+838] 0x7B7136E440 (void*)
[RSP+840] 0x1A46D0000007FF9 (size_t)
[RSP+848] 0x7FF901A46D00 (size_t)
[RSP+850] 0x7B7136E440 (void*)
[RSP+858] 0x0 (size_t)
[RSP+860] 0x0 (size_t)
[RSP+868] 0x0 (size_t)
[RSP+870] 0x0 (size_t)
[RSP+878] 0x0 (size_t)
[RSP+880] 0x0 (size_t)
[RSP+888] 0x0 (size_t)
[RSP+890] 0x0 (size_t)
[RSP+898] 0x0 (size_t)
[RSP+8A0] 0x0 (size_t)
[RSP+8A8] 0x0 (size_t)
[RSP+8B0] 0x0 (size_t)
[RSP+8B8] 0x0 (size_t)
[RSP+8C0] 0x0 (size_t)
[RSP+8C8] 0x0 (size_t)
[RSP+8D0] 0x0 (size_t)
[RSP+8D8] 0x0 (size_t)
[RSP+8E0] 0x0 (size_t)
[RSP+8E8] 0x0 (size_t)
[RSP+8F0] 0x0 (size_t)
[RSP+8F8] 0x0 (size_t)
[RSP+900] 0x0 (size_t)
[RSP+908] 0x0 (size_t)
[RSP+910] 0x0 (size_t)
[RSP+918] 0x0 (size_t)
[RSP+920] 0x0 (size_t)
[RSP+928] 0x0 (size_t)
[RSP+930] 0x0 (size_t)
[RSP+938] 0x0 (size_t)
[RSP+940] 0x0 (size_t)
[RSP+948] 0x0 (size_t)
[RSP+950] 0x0 (size_t)
[RSP+958] 0x0 (size_t)
[RSP+960] 0x0 (size_t)
[RSP+968] 0x0 (size_t)
[RSP+970] 0x0 (size_t)
[RSP+978] 0x0 (size_t)
[RSP+980] 0x0 (size_t)
[RSP+988] 0x0 (size_t)
[RSP+990] 0x0 (size_t)
[RSP+998] 0x0 (size_t)
[RSP+9A0] 0x0 (size_t)
[RSP+9A8] 0x0 (size_t)
[RSP+9B0] 0x0 (size_t)
[RSP+9B8] 0x0 (size_t)
[RSP+9C0] 0x0 (size_t)
[RSP+9C8] 0x0 (size_t)
[RSP+9D0] 0x0 (size_t)
[RSP+9D8] 0x0 (size_t)
[RSP+9E0] 0x0 (size_t)
[RSP+9E8] 0x0 (size_t)
[RSP+9F0] 0x0 (size_t)
[RSP+9F8] 0x0 (size_t)
[RSP+A00] 0x0 (size_t)
[RSP+A08] 0x0 (size_t)
[RSP+A10] 0x0 (size_t)
[RSP+A18] 0x0 (size_t)
[RSP+A20] 0x0 (size_t)
[RSP+A28] 0x0 (size_t)
[RSP+A30] 0x0 (size_t)
[RSP+A38] 0x0 (size_t)
[RSP+A40] 0x0 (size_t)
[RSP+A48] 0x0 (size_t)
[RSP+A50] 0x0 (size_t)
[RSP+A58] 0x0 (size_t)
[RSP+A60] 0x0 (size_t)
[RSP+A68] 0x0 (size_t)
[RSP+A70] 0x0 (size_t)
[RSP+A78] 0x0 (size_t)
[RSP+A80] 0x0 (size_t)
[RSP+A88] 0x0 (size_t)
[RSP+A90] 0x0 (size_t)
[RSP+A98] 0x0 (size_t)
[RSP+AA0] 0x0 (size_t)
[RSP+AA8] 0x0 (size_t)
[RSP+AB0] 0x0 (size_t)
[RSP+AB8] 0x0 (size_t)
[RSP+AC0] 0x0 (size_t)
[RSP+AC8] 0x0 (size_t)
[RSP+AD0] 0x0 (size_t)
[RSP+AD8] 0x0 (size_t)
[RSP+AE0] 0x0 (size_t)
[RSP+AE8] 0x0 (size_t)
[RSP+AF0] 0x0 (size_t)
[RSP+AF8] 0x0 (size_t)
[RSP+B00] 0x0 (size_t)
[RSP+B08] 0x0 (size_t)
[RSP+B10] 0x0 (size_t)
[RSP+B18] 0x0 (size_t)
[RSP+B20] 0x0 (size_t)
[RSP+B28] 0x0 (size_t)
[RSP+B30] 0x0 (size_t)
[RSP+B38] 0x0 (size_t)
[RSP+B40] 0x0 (size_t)
[RSP+B48] 0x0 (size_t)
[RSP+B50] 0x0 (size_t)
[RSP+B58] 0x0 (size_t)
[RSP+B60] 0x0 (size_t)
[RSP+B68] 0x0 (size_t)
[RSP+B70] 0x0 (size_t)
[RSP+B78] 0x0 (size_t)
[RSP+B80] 0x0 (size_t)
[RSP+B88] 0x0 (size_t)
[RSP+B90] 0x0 (size_t)
[RSP+B98] 0x0 (size_t)
[RSP+BA0] 0x0 (size_t)
[RSP+BA8] 0x0 (size_t)
[RSP+BB0] 0x0 (size_t)
[RSP+BB8] 0x0 (size_t)
[RSP+BC0] 0x0 (size_t)
[RSP+BC8] 0x0 (size_t)
[RSP+BD0] 0x0 (size_t)
[RSP+BD8] 0x0 (size_t)
[RSP+BE0] 0x0 (size_t)
[RSP+BE8] 0x0 (size_t)
[RSP+BF0] 0x0 (size_t)
[RSP+BF8] 0x0 (size_t)
[RSP+C00] 0x0 (size_t)
[RSP+C08] 0x0 (size_t)
[RSP+C10] 0x0 (size_t)
[RSP+C18] 0x0 (size_t)
[RSP+C20] 0x0 (size_t)
[RSP+C28] 0x0 (size_t)
[RSP+C30] 0x0 (size_t)
[RSP+C38] 0x0 (size_t)
[RSP+C40] 0x0 (size_t)
[RSP+C48] 0x0 (size_t)
[RSP+C50] 0x0 (size_t)
[RSP+C58] 0x0 (size_t)
[RSP+C60] 0x0 (size_t)
[RSP+C68] 0x0 (size_t)
[RSP+C70] 0x0 (size_t)
[RSP+C78] 0x0 (size_t)
[RSP+C80] 0x0 (size_t)
[RSP+C88] 0x0 (size_t)
[RSP+C90] 0x0 (size_t)
[RSP+C98] 0x0 (size_t)

[RSP+CA0] 0x0 (size_t)

 

Load Order

 

F4SE PLUGINS:
ALR.dll
BakaScrapHeap.dll v1.3
BakaWaitAnywhere.dll v1.3
BetterConsole.dll
Buffout4.dll v1.26.2
enbhelperf4.dll v1
ExtraItemInfo.dll
f4ee.dll
faster_workshop.dll
HighFPSPhysicsFix.dll
hudextension.dll
mcm.dll
MODExplorer.dll
place.dll
PowerGridTools.dll
ShadowBoostFO4.dll
WmkActiveEffects.dll
wsfw_identifier.dll
XDI.dll
PLUGINS:
[00] Fallout4.esm
[01] DLCRobot.esm
[02] DLCworkshop01.esm
[03] DLCCoast.esm
[04] DLCworkshop02.esm
[05] DLCworkshop03.esm
[06] DLCNukaWorld.esm
[07] DLCUltraHighResolution.esm
[08] Unofficial Fallout 4 Patch.esp
[09] ArmorKeywords.esm
[0A] HUDFramework.esm
[0B] WorkshopFramework.esm
[0C] XDI.esm
[0D] SettlementKeywords.esm
[0E] BuildingBlocks.esm
[0F] Homemaker.esm
[10] Snap'n Build.esm
[11] MutantMenagerie.esm
[12] MutantMenagerie_FarHarbor.esm
[13] MutantMenagerie_NukaWorld.esm
[14] Loads.esm
[15] NewCalibers.esp
[16] Garage.esm
[17] Armorsmith Extended.esp
[18] ThisIsTrash.esp
[19] A Forest.esp
[1A] 3dscopes.esp
[1B] Weaponsmith Extended 2.esp
[1C] WorkshopRearranged.esp
[1D] FunctionalDisplays.esp
[1E] Enclave Resurgent.esp
[1F] Unique NPCs.esp
[20] subwayrunnnerdynamiclighting.esp
[21] GlowingSeaEXPANDED.esp
[22] Crafting Mastery.esp
[23] Crafting Mastery - Patch Loads of Ammo.esp
[24] Crafting Mastery - Patch Weaponsmith Extended.esp
[25] MojaveImports.esp
[26] RED.esp
[27] AGNISNikaCola01.esp
[28] Raider Children.esp
[29] PowerArmorImpactEffects.esp
[2A] Forgoten military outpost 10b15.esp
[2B] Eli_Armour_Compendium.esp
[2C] Reverb and Ambiance Overhaul.esp
[2D] Relic Space Marine.esp
[2E] PAMAP.esp
[2F] Reinforcements.esp
[30] DCGuard_Overhaul.esp
[31] AmazingFollowerTweaks.esp
[32] CheatTerminal.esp
[33] Gas Masks of the Wasteland.esp
[34] Gas Mask NPC.esp
[35] KSHairdos.esp
[36] Minutemenoverhaul.esp
[37] OCDecorator.esp
[38] WIPAG_Power Armor Overhaul.esp
[39] Snappy_HouseK.esp
[3A] M2_Flamethrower_2.2.esp
[3B] SovietPowerArmor.esp
[3C] cVc Dead Wasteland 6.esp
[3D] PopulatedDiamondCity.esp
[3E] powerarmort49.esp
[3F] UltracitePA.esp
[40] Winters_FJX-Imperium.esp
[41] Another Sanctuary Bridge V1.2.esp
[42] WZXM4.esp
[43] Superboss Swan.esp
[44] Midwest Power Armor Evolution.esp
[45] FO4TribalPowerArmor.esp
[46] QuantumBox.esp
[47] SkyrimInspiredPowerArmor.esp
[48] HaxRPG7.esp
[49] Enclave-X02.esp
[4A] SSEX.esp
[4B] OCDecoratorDLC.esp
[4C] SettlementMenuManager.esp
[4D] g2m_Workshop_Nexus.esp
[4E] SettleObjExpandPack.esp
[4F] Snappable Covenant Walls.esp
[50] Snappy_DLC03.esp
[51] StaticObjectDecorator.esp
[52] AutomatronUnlockedNukaParts.esp
[53] DD_Khassar_De_Templari_Increased_build.esp
[54] ManufacturingExtended.esp
[55] ManufacturingExtendedFH.esp
[56] XnjguyFilledMods_AIO.esp
[57] dinomore.esp
[58] cVc Dead Wasteland 6 DLC.esp
[59] cVc Dead Wasteland 6 DLC2.esp
[5A] cVc Dead Wasteland 6 DLC3.esp
[5B] cVc Fishery.esp
[5C] Eli_Display Shelves.esp
[5D] Farming Resources.esp
[5E] More Scavenging Stations.esp
[5F] OSHA_Signs.esp
[60] Robot Home Defence.esp
[61] RRTV_MyFirstInfirmary.esp
[62] WorkingNCMachine.esp
[63] PD_LowerWeapon.esp
[64] DeathclawVariety.esp
[65] FO4 NPCs Travel.esp
[66] AKMnv.esp
[67] ChildrenofBunkerHill.esp
[68] ChildrenofGoodneighbor.esp
[69] Orphans.esp
[6A] The Eyes Of Beauty.esp
[6B] TheEyesOfBeauty.esp
[6C] Synth Overhaul.esp
[6D] CAPA.esp
[6E] Secret Service Armor.esp
[6F] EnclaveX02.esp
[70] Hellfirenew.esp
[71] Ev_CPA10.esp
[72] power_armor_paints.esp
[73] Grounded.esp
[74] PowerArmorHoarder.esp
[75] personalvertibird.esp
[76] HoloTime_2.esp
[77] Campsite.esp
[78] KURO.esp
[79] WDP-PC.esp
[7A] Lever Action Reload Fix.esp
[7B] DisableVanillaFastTravel.esp
[7C] ImmersiveFastTravel.esp
[7D] move that workbench!.esp
[7E] Power Conduits and Pylons Overhaul - SKE.esp
[7F] FallEvil - Complete Edition.esp
[80] Vault-Tec Power Armor by NewerMind43 & Captain-Ultima.esp
[81] CompanionStatus.esp
[82] NAC.esp
[83] WmkActiveEffects.esp
[84] Jetpack Overhaul.esp
[85] Marmo1233 - PowerArmorAirdrop.esp
[86] T-51C Power Armor.esp
[87] D.E.C.A.Y.esp
[88] NightOfTheCreeps.esp
[89] GIAT_FAMAS.esp
[8A] 08thTeam.esp
[8B] PIP-Pad.esp
[8C] ClassicBehemoth.esp
[8D] GojiraStandard.esp
[8E] MidWest PA.esp
[8F] ESPExplorerFO4.esp
[90] AdvSettleTurretSet.esp
[91] RemoveTurretPowerReq.esp
[92] TurretStands.esp
[93] PowerArmorNightVision.esp
[94] NAC-FH.esp
[95] NAC-NW.esp
[96] NPC Accuracy Revised.esp
[97] [ARRETH] FGEP.esp
[98] AnotherLife.esp
[99] EnhancedLightsandFX.esp
[FE:000] ccawnfo4001-brandedattire.esl
[FE:001] dpjetandxcell.esl
[FE:002] dppsychoandmedx.esl
[FE:003] HoloDisplay.esl
[FE:004] NewPADisplay.esl
[FE:005] ImmersiveDogmeat.esl
[FE:006] StandaloneWorkbenches.esl
[FE:007] WorldwideGhoulsV400.esl
[FE:008] Quick_Modification_Weapon_by_tooun.esl
[FE:009] Skb_MachinegunsRebirth.esl
[FE:00A] Skb-MinigunsRebirth.esl
[FE:00B] T65PA.esl
[FE:00C] HellcatPA.esl
[FE:00D] BakaWaitAnywhere.esm
[FE:00E] SavrenXBetterRobotHDLibertyPrime.esp
[FE:00F] FunctionalDisplays-Collectibles.esp
[FE:010] M8r_Item_Tags_AWKCR_EN.esp
[FE:011] WorkshopRearranged_DEFUI+VIS_Patch.esp
[FE:012] FunctionalDisplays-MISC-VIS-HTNJ.esp
[FE:013] FunctionalDisplays-MISC-VIS.esp
[FE:014] FunctionalDisplays-MISC-Vanilla.esp
[FE:015] Crafting Mastery - Armor Keywords Patch.esp
[FE:016] WorkshopRearranged_MojaveImports_Patch.esp
[FE:017] brtrn_craftingItemsAreNotJunk.esp
[FE:018] brtrn_highValueAreNotJunk.esp
[FE:019] brtrn_holoTagsAreNotJunk.esp
[FE:01A] brtrn_toysAreNotJunk.esp
[FE:01B] FunctionalDisplays-AID-VIS-WI.esp
[FE:01C] FunctionalDisplays-Patch-DLC-ALL-VIS.esp
[FE:01D] More Power Armour Mods.esp
[FE:01E] Consistent Power Armor Overhaul.esp
[FE:01F] QuestsTags_01_patch_UFO4P.esp
[FE:020] Generalofthearmy.esp
[FE:021] Brotherhood Power Armor Overhaul.esp
[FE:022] FunctionalDisplays-AID-VIS.esp
[FE:023] FunctionalDisplays-AID-WI.esp
[FE:024] FunctionalDisplays-Patch-DLC-ALL.esp
[FE:025] PAMAP_Full-VIS_BySlot_Patch.esp
[FE:026] BPAO - PAMAP 2.0 Automatron Patch.esp
[FE:027] BPAO - ValdacilsItemSorting - DLCAutomatron.esp
[FE:028] BPAO - ValdacilsItemSorting.esp
[FE:029] Eli Armor Compendium AE VIS Patch.esp
[FE:02A] ImmersiveAnimationFramework.esp
[FE:02B] IAF - Far Harbor & Nuka World.esp
[FE:02C] AIO 2K Edition.esp
[FE:02D] CarAddon4.esp
[FE:02E] WorldCars4.esp
[FE:02F] LKs_Paul_Pembroke.esp
[FE:030] LKsAbbot.esp
[FE:031] LKsArturoRodrigues.esp
[FE:032] LKsBlakeAbernathy.esp
[FE:033] Lots More Facial Hair.esp
[FE:034] LKsDeacon.esp
[FE:035] LKsDoctorCarrington.esp
[FE:036] LKsDoctorSun.esp
[FE:037] LKsHenryCooke.esp
[FE:038] LKsJohn.esp
[FE:039] LKsJunLong.esp
[FE:03A] LKsKellogg.esp
[FE:03B] LKsMarovski.esp
[FE:03C] LKsMayorMcDonough.esp
[FE:03D] LKsMoeCronin.esp
[FE:03E] LKsOldLongfellow.esp
[FE:03F] LKsPaladinDanse.esp
[FE:040] LKsPastorClemens.esp
[FE:041] LKsPrestonGarvey.esp
[FE:042] LKsSheffield.esp
[FE:043] LKsSolomon.esp
[FE:044] LKsSturges.esp
[FE:045] LKsTinkerTom.esp
[FE:046] LKsTravisMiles.esp
[FE:047] LKsVadimBobrov.esp
[FE:048] LKsVaultTecRep.esp
[FE:049] LKsWolfgang.esp
[FE:04A] LKsX6-88.esp
[FE:04B] LKsYefimBobrov.esp
[FE:04C] LegendaryModification.esp
[FE:04D] LegendaryModification2LM.esp
[FE:04E] LegendaryModification2LMAKPatch.esp
[FE:04F] LegendaryModificationGroknak.esp
[FE:050] LegendaryModificationMisc.esp
[FE:051] AdvBubbleTurretSet.esp
[FE:052] AdvBubbleTurretSet-RealNP.esp
[FE:053] AlternateFurniture.esp
[FE:054] Better Vendor Stalls.esp
[FE:055] QuestsTags_00_AllDLC.esp
[FE:056] Settle-SRR.esp
[FE:057] TD_DLC01Workshop_Addons.esp
[FE:058] Dank_ECO.esp
[FE:059] Movable PA Frames - Vanilla + DLC.esp
[FE:05A] LongerPowerLines3x.esp
[FE:05B] dD-Enhanced Blood Basic.esp
[FE:05C] dD - Screen Blood Duration Long.esp
[FE:05D] AdvBubbleTurretSet-SKPatch.esp
[FE:05E] OCDecorator - No Experience.esp
[FE:05F] OCDispenser.esp
[FE:060] HoloDisplay_Automatron.esp
[FE:061] AUR_EquippedArmorRacks.esp
[FE:062] AutoDoors.esp
[FE:063] SettleObjExpandPack-AutoDoorsPatch.esp
[FE:064] WorkshopRearranged_AutoDoors_Patch.esp
[FE:065] BetterJunkFences.esp
[FE:066] BOSW.esp
[FE:067] BuildingBlocks-Foundations_SettlementKeywordsFull.esp
[FE:068] FilledBookcasesAIO.esp
[FE:069] FilledDinerCounters.esp
[FE:06A] Homemaker - Streetlights Use Passive Power.esp
[FE:06B] Homemaker - Unlocked Institute Objects.esp
[FE:06C] WeaponDisplays.esp
[FE:06D] AutomatronUnlocked.esp
[FE:06E] FilledShelves.esp
[FE:06F] ModelRobotDisplay.esp
[FE:070] Lore Friendly Posters.esp
[FE:071] NukaColaDisplayStand.esp
[FE:072] BostonBigheads.esp
[FE:073] cVc Dead Wasteland 6 AWKCR-VIS_Patch.esp
[FE:074] Graffity2ElectricBoogaloo.esp
[FE:075] HoloDisplay.esp
[FE:076] ScrappySigns.esp
[FE:077] SignsOfTheTimesPerks.esp
[FE:078] SignsOfTheTimesPosters.esp
[FE:079] SignsOfTheTimesShops.esp
[FE:07A] StandaloneWorkbenches.esp
[FE:07B] Ambient Wasteland.esp
[FE:07C] SoundOfSilence-E.esp
[FE:07D] SoundOfSilence-No_Events_music.esp
[FE:07E] FarHarborCars.esp
[FE:07F] SynthPA.esp
[FE:080] NukaWorldCars.esp
[FE:081] Child Posters.esp
[FE:082] CagebreakerPowerArmor.esp
[FE:083] Killable Children.esp
[FE:084] Enough About the Settlements Preston.esp
[FE:085] IcebreakerCDO-Settlements.esp
[FE:086] Wasteland Heroines Replacer All in One_2.0.esp
[FE:087] Synth Overhaul - No level requirements Patch.esp
[FE:088] Synth Overhaul - White Patch.esp
[FE:089] CAPA-X01_Replacer.esp
[FE:08A] SustainedFlight.esp
[FE:08B] PA-Quick Animations.esp
[FE:08C] WIPAG_X02_Enclave_Addon.esp
[FE:08D] WIPAG_X03_Hellfire_Addon.esp
[FE:08E] EV_CPA10_LL.esp
[FE:08F] RaiderArmorPaintsRedux.esp
[FE:090] SovietPA_Crafting.esp
[FE:091] AC_BunnyNecklace.esp
[FE:092] CTHColoredFriendlies.esp
[FE:093] AutomaticSave.esp
[FE:094] ClassicGhoulRace2022.esp
[FE:095] Synths Revamped.esp
[FE:096] K9TacticalHarness.esp
[FE:097] Glowing Animals Emit Light.esp
[FE:098] JLS Monsterous Monsters.esp
[FE:099] GreeblesAndDecorations.esp
[FE:09A] Passthrough.esp
[FE:09B] VerticalConduits.esp
[FE:09C] MoreCars.esp
[FE:09D] Crafting Mastery - AE Patch.esp
[FE:09E] AzarPonytailHairstyles.esp
[FE:09F] Loads of Ammo - Leveled Lists.esp
[FE:0A0] NewCalibers_LeverActionReload.esp
[FE:0A1] Unique NPCs FarHarbor.esp
[FE:0A2] illuminated AIO.esp
[FE:0A3] IFT_Automatron.esp
[FE:0A4] IFT_NoFuel.esp
[FE:0A5] IFT_NoQuest.esp
[FE:0A6] immersivefasttraveldlcpatch.esp
[FE:0A7] Raze My Settlement.esp
[FE:0A8] WorkshopRearranged_AdvBubbleTurretSetRealNP_Patch.esp
[FE:0A9] WorkshopRearranged_DinoDecor_Patch.esp
[FE:0AA] WorkshopRearranged_EliDisplayShelves_Patch.esp
[FE:0AB] WorkshopRearranged_LoreFriendlyPosters_Patch.esp
[FE:0AC] WorkshopRearranged_SnB_Patch.esp
[FE:0AD] M8rDisableCreationClub.esp
[FE:0AE] ALR - All DLC.esp
[FE:0AF] Gas Mask ArmorKeywords.esp
[FE:0B0] Gas Mask Climate.esp
[FE:0B1] M8rDisablePipboyEffects.esp
[FE:0B2] WheelMenu.esp
[FE:0B3] LooksMenu.esp
[FE:0B4] OverlaySample.esp
[FE:0B5] More Power Armour Mods - Automatron.esp
[FE:0B6] More Power Armour Mods - X-02.esp
[FE:0B7] Personal Jetpack.esp
[FE:0B8] Jetpack Overhaul - Armorsmith Extended.esp
[FE:0B9] Jetpack Overhaul - Personal Jetpack Slot 58 Chem Lab.esp
[FE:0BA] Crafting Workbench.esp
[FE:0BB] Personal Jetpack - Crafting Workbenches.esp
[FE:0BC] Jetpack Overhaul - Personal Jetpack Slot 58 Workbench.esp
[FE:0BD] Jetpack Overhaul - Personal Jetpack Slot 61 Chem Lab.esp
[FE:0BE] Jetpack Overhaul - Personal Jetpack Slot 61 Workbenches.esp
[FE:0BF] MogomraPAMs.esp
[FE:0C0] PowerArmorAutopilot.esp
[FE:0C1] Crafting Workbenches - Automatron DLC.esp
[FE:0C2] Crafting Workbenches - Junk Items.esp
[FE:0C3] Crafting Workbenches - Power Armor.esp
[FE:0C4] Crafting Workbenches - Pre War and Manufactured.esp
[FE:0C5] Crafting Workbenches - Removed Crafting Experience.esp
[FE:0C6] RedShiftPowerArmor.esp
[FE:0C7] Existence 2.0.esp
[FE:0C8] detailedferalghouls.esp
[FE:0C9] CAPA-EnclaveResurgent.esp
[FE:0CA] Crows&Creatures_V1.esp
[FE:0CB] AGNISNikaCola01-XDI patch.esp
[FE:0CC] BOS_X01_Paintjobs.esp
[FE:0CD] CCV-MarineCombatArmor.esp
[FE:0CE] CommonWealthRascalPaint.esp
[FE:0CF] GunmetalArmorSkins.esp
[FE:0D0] IP4APA.esp
[FE:0D1] MMP4APA-blue.esp
[FE:0D2] MMP4APA.esp
[FE:0D3] MTM-NukaVimPowerArmorPaint.esp
[FE:0D4] temaz vertibird reskin.esp
[FE:0D5] X02Factions.esp
[FE:0D6] X03Factions.esp
[FE:0D7] Winters_FJX-Imperium_LL.esp
[FE:0D8] PowerArmorNightVisionFarHarborPatch.esp
[FE:0D9] Faster Stations.esp
[FE:0DA] [ARRETH] FGEP - DECAY Patch.esp
[FE:0DB] Pip-Boy Flashlight.esp
[FE:0DC] X-02 PipboyLight Patch.esp
[FE:0DD] PIP-Pad_Pip-BoyFlashlight.esp
[FE:0DE] Scrap Everything - Ultimate Edition.esp
[FE:0DF] Scrap (Not Quite) Everything - 1 Sanctuary Roads.esp
[FE:0E0] Scrap (Not Quite) Everything - 1a Sanctuary Sidewalks.esp
[FE:0E1] Scrap (Not Quite) Everything - 1a Sanctuary Sign.esp
[FE:0E2] Scrap (Not Quite) Everything - 4 Covenant Walls.esp
Any help or advice in tracking down this issue would be greatly appriciated.
Thanks in advance.

 

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