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food huh?


Crusader93

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i have another idea!

in oblivion you must eat, and if you dont eat in 4,5,6 days you...die

isn´t that good?

and if you sleep in the darkest of night all alone in the wilderness their will come lots of thugs cutthrouts brigands etc etc.

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So half the players keel over a week into the game because they didn't think to grab a bite? There are scripts that do that sort of thing, I personally don't see the point when you can just quaff a Restore Fatigue potion.

 

As for bandits...maybe if you're near their camp. Otherwise, you're either: no-one important, not worth the trip...or you're some hero who could smite them with one blow.

 

Capitalization (where appropriate) is your FRIEND! (You're getting better, I admit)

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Yes, brilliant idea. Lets add a pointless eating system just to provide something to distract the player from the story. Did you forget that after 5 minutes into the game, you will never lack food? So all you'd be doing is annoying people by making them remember to click the "eat food" button often enough.

 

Remember, a basic sword looted from the first NPC you kill would buy more food than you could carry. Even the most insignificant magic item would buy a lifetime of food. The economy is just that one-sided towards adventurers, getting food is never going to be a challenge.

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The problem is realism =/= good gameplay. It can be, but just because it's more realistic doesn't make it more fun. Realism is only a good thing if it's done well in the context of the overall game, and food in Oblivion fails this test.
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As Peregrine observed such a mod already exists for Morrowind (as are mods re needing to sleep and to bathe). There are people who play the game as realistically as possible - eating, sleeping, bathing are three examples even without the mods. It's entirely up to the player.

 

In real life I never sleep and only bath once every second millenium. I'm fed by intravenous drip so that I can stay glued (with araldite) to the computer. Why would I want to bother with these boring notions in the game?

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because you can Malchik... becouse you can :)

 

seriosly tho if you want realism I will make some scripts... don't think people liked the amount of realisem in my last scripts tho

 

"why do i keep dieing when i spend to much time at the lip of a volcano in full ebony armor?"

 

"Heat stroke/exhaustion"

 

"that sucks"

 

"thats realisem"

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  • 1 month later...

One of the later Ultimas moved in the direction of hunt/butcher/cook/eat realism, but luckily didn't go all the way in implementing it. Apart from the lopsided game economics mentioned above, the choice in practice would be between clicking on 'eat food', and picking up edible objects and consuming them; both sound terminally tedious. Not, please, in the main game; masochists can always get hold of a module.

 

BTW, if someone is seriously into realism, they should realise that nobody ever, ever wore full plate armour for any purpose other than being hoisted onto a horse and taking part in a thirty-second joust. You certainly don't go staggering across the wilderness in that kind of outfit.

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