Sc0rax Posted June 9, 2009 Share Posted June 9, 2009 The textures on creatures like ghouls, radroaches, molerats, brahims etc are changing by the point of view.I tried this Archive Invalidation thingy, but no change here 2 recordings of it: (right click, save as...) Video1Video2 and here my modlist:http://alucard.lightwizzard.de/falloutmods.jpg [EDIT]Ok, now i know the texture error comes from the 2 mods "FOOK" and the "Marts monster Mod" having new textures for the same creatures. Anyone know, how to get both running? Link to comment Share on other sites More sharing options...
Wandik Posted June 10, 2009 Share Posted June 10, 2009 there is a mistake in your load order - MMM should be loaded after FOOK, and you defititely need to use FOIP compatibility patch for this two mods... read my pinned thread with guide how to correct this Link to comment Share on other sites More sharing options...
Sc0rax Posted June 11, 2009 Author Share Posted June 11, 2009 Ok, i'll make a Vanilla install and do it step by step like in your thread.thank you! Link to comment Share on other sites More sharing options...
mechine Posted June 12, 2009 Share Posted June 12, 2009 LOLZ THAT'S GREAT! Can you package that for me I want mole rats with brick textures on them. STONERATS! FTW! Just about everybody runs into stuff like this though. I had invisable Npc's an a nif from fook that got random textures like that, and I got stuck in megaton. IT'S A CHANGELING QUICK KILL IT! Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.