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I have a script that uses

myFightMusicMusicType.add()

 

at the beginning, then it begins a fight. At the end of the fight it does this,

 

myFightMusicMusicType.remove()

 

in theory, it should stop the fight music at the end of the fight, and most of the time it does, but for some reason, once in a while, it doesn't. It just keeps playing fight music for eternity.

 

What I'm looking for is: A surefire way to stop the fight music, or a suggestion as to why this is happening so that I can avoid it or find a solution.

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