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The Middle-Earth Roleplaying (MERP) mod


NamesAreUseless

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This mod looks great. Can`t wait to it is done :biggrin:

 

When I use this mod, will I then loose all my castle mods I have added to Oblivion?

And what will happen to my argonian race and all the other texture mods and mods like Roberts Male body replacer that I have addet to my argonian?

 

And what about texture mods like this one: Wil it dissapear?

 

http://www.tesnexus.com/downloads/file.php?id=18498

 

When do you think you will be done with it?

The current Beta simply adds just the Middle Earth heightmap. No new NPCs, races, classes, etc. So no, this mod shouldn't conflict with any other mod. However, I think that the playable Oblivion races will be replaced with appropriate Middle Earth races in the next Beta release. Can't say when that'll be, but it could very well conflict with other custom race mods.

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*dusts off thread* Wow, it's been awhile ...

Updates incoming!

 

Annuminas (a ruined city in Arthedain)

http://img26.imageshack.us/img26/1180/screenshot212i.jpg

http://img26.imageshack.us/img26/8958/screenshot213x.jpg

http://img26.imageshack.us/img26/4712/screenshot214.jpg

http://img136.imageshack.us/img136/3114/screenshot215u.jpg

 

Lebennin (a province in Gondor)

http://img35.imageshack.us/img35/5272/screenshot232.jpg

http://img35.imageshack.us/img35/4552/screenshot233h.jpg

http://img35.imageshack.us/img35/8527/screenshot234n.jpg

http://img35.imageshack.us/img35/1493/screenshot237.jpg

http://img35.imageshack.us/img35/9662/screenshot238u.jpg

 

Laketown (in progress)

http://img337.imageshack.us/img337/9889/ob...11091904112.jpg

http://img337.imageshack.us/img337/4606/ob...11091909254.jpg

http://img337.imageshack.us/img337/7760/ob...11091906157.jpg

http://img337.imageshack.us/img337/6707/ob...11091909393.jpg

 

Weapons & Armor (MERP Exclusives)

http://img214.imageshack.us/img214/7681/sambarrowsword.jpg

http://img527.imageshack.us/img527/5421/faramirsword.jpg

http://img21.imageshack.us/img21/8694/eowynsword.jpg

http://img697.imageshack.us/img697/3100/gondorarmor1.jpg

http://img337.imageshack.us/img337/1716/gondorarmor2.jpg

http://img81.imageshack.us/img81/8032/gondorarmor3.jpg

http://img337.imageshack.us/img337/6410/gondorarmor4.jpg

http://img265.imageshack.us/img265/6546/ga...fwhitestaff.jpg

http://img69.imageshack.us/img69/3064/ringwraithsword.jpg

http://img42.imageshack.us/img42/1354/moriagoblinshield.jpg

 

Dunland Architecture

http://img10.imageshack.us/img10/161/tempzb9.jpg

http://img707.imageshack.us/img707/6800/temppe2.jpg

 

Rivendell Architecture & Stuff

http://img707.imageshack.us/img707/2347/tempet8.jpg

http://img707.imageshack.us/img707/3991/tempnp0.jpg

http://img707.imageshack.us/img707/1416/tempej6.jpg

http://img31.imageshack.us/img31/9214/tempso8.jpg

http://img31.imageshack.us/img31/4996/tempxc2.jpg

 

Rohan Architecture

http://img31.imageshack.us/img31/7793/rohanhouselong.png

http://img31.imageshack.us/img31/4259/rohan02.png

http://img31.imageshack.us/img31/444/rohan03.png

 

Minas Morgul (needs work)

http://img707.imageshack.us/img707/7545/42082656fq5.jpg

 

Weathertop (WIP)

http://img14.imageshack.us/img14/5434/update1o.jpg

http://img14.imageshack.us/img14/9008/stepsm.jpg

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The main quest is also being worked on albeit slowly right now because of life issues at the moment. By yours truly although this is going to be a huge effort.

 

Just for a glimpse of how huge an effort it is consider that I have to transcribe ALL of the dialog from the book to the working text outline and then into the CS. I'm up to their venture into the Old Forest after meeting Tom Bobadil.

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The Gondorian Armor looks just like the one in the movies !!

BTW, has the team done any work on the Tower Guard Armor (those guys that protect the White Tree)??

The guy who has done the 3rd Age Gondorian soldier gear is also working on Citadel Guard, Tower Guard, Gondorian Ranger, and maybe even 2nd Age Gondorian Gear.

 

BIG NEWS: A new public Beta version of our mod is in the works (MERP version 0.2.4) and has a release date of January 15, 2010! Also, we're throwing a banner contest. The winner will recieve VIP access to our Developer forums, where they will get access to what we're working on in the shadows that most fans don't get to see: http://merpmod.ning.com/profiles/blogs/new...the-developpers

 

Also, the Nazgul Sword worked on by one of MERP's new developers, Isilmeriel, has been released in a mod that people are free to download: http://www.tesnexus.com/downloads/file.php?id=28714

 

I'd recommend endorsing it, it's a beautiful sword :)

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Just for a glimpse of how huge an effort it is consider that I have to transcribe ALL of the dialog from the book to the working text outline and then into the CS. I'm up to their venture into the Old Forest after meeting Tom Bobadil.

Nice. We will get to see that great character !!! Dont' forget Goldberry.lol

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Wow... I can't wait ... to play... as GIMLI!! lol

Will this mod be in a new worldspace? Or is it just going to rearrange all of Cyrodiil? If the latter, then could it possibly be made to be in another worldspace? Cause I'd want to travel from Tamriel to Middle Earth, there and back again rather than have to replace my entire Cyrodiil worldspace itself. Sorry if this was answered somewhere on your forums or something but I'm just too excited to investigate at the moment. If you answer this, thank you very much.

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Just for a glimpse of how huge an effort it is consider that I have to transcribe ALL of the dialog from the book to the working text outline and then into the CS. I'm up to their venture into the Old Forest after meeting Tom Bobadil.

Nice. We will get to see that great character !!! Dont' forget Goldberry.lol

She won't be forgotten, don't worry ;)

 

Wow... I can't wait ... to play... as GIMLI!! lol

Although we are working on two main questlines focusing around the Fellowship (the Ringbearer and 10th Fellowship Member questlines), we don't have a questline where you play as Gimli. But a playable Dwarf race should be in the next upcoming Beta, along with many other playable races ;)

 

Will this mod be in a new worldspace? Or is it just going to rearrange all of Cyrodiil? If the latter, then could it possibly be made to be in another worldspace?

You do know this is a TOTAL CONVERSION mod, right? Of course this mod is taking place on a new worldspace! This Middle Earth worldspace is 7 times larger then Tamriel!

 

Want proof?

Middle Earth: http://i128.photobucket.com/albums/p161/ob...rthOverview.jpg

Tamriel: http://i128.photobucket.com/albums/p161/ob...ielOverview.jpg

 

Cause I'd want to travel from Tamriel to Middle Earth, there and back again rather than have to replace my entire Cyrodiil worldspace itself. Sorry if this was answered somewhere on your forums or something but I'm just too excited to investigate at the moment. If you answer this, thank you very much.

Well we are in no way editing Tamriel. Middle Earth is on its own separate heightmap. So using the console command "cow tamriel x,x" (X being the coordinates) from the Middle Earth heightmap should transport you back to Tamriel. Actually in the current Beta, where we haven't implemented new races and just have the Oblivion vanilla ones, you still start the game in the prison and everything. In order to get to Middle Earth with our current Beta version, you need to do a "cow middleearth x,x" command in the console.

 

Just see for yourself in our current Beta version which you can download here: http://merpmod.ning.com/page/get-merp

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