crmiller197 Posted December 23, 2013 Share Posted December 23, 2013 My problem is that I have this activated and the game runs perfectly but there is not any of the mods content being loaded in. the keybinding menu never shows up and I cannot use anything from this mod, I already have gotten the NIFSE1.0 and NIFSE1.1 and both work because of the file it creates is there every time I run the game but still no content; here is my load order-00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0]02 Francesco's Optional New Items Add-On.esm [Version 5.0]03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]04 Mart's Monster Mod.esm [Version 3.7b1]05 FCOM_Convergence.esm [Version 0.9.9MB3]06 Armamentarium.esm [Version 1.35]07 Artifacts.esm08 Streamline 3.1.esp09 Unofficial Oblivion Patch.esp [Version 3.4.4]0A DLCShiveringIsles.esp0B Unofficial Shivering Isles Patch.esp [Version 1.5.2]0C Francesco's Creatures and Items Resources.esp [Version 5.0]0D Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0]0E Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0]0F Francesco's Optional Chance of More Enemies.esp [Version 5.0]10 Francesco's Optional Leveled Guards.esp [Version 5.0]11 FCOM_Francescos.esp [Version 0.9.9]12 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]13 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]14 Living Economy.esp15 DLCHorseArmor.esp16 DLCOrrery.esp17 DLCVileLair.esp18 DLCMehrunesRazor.esp19 DLCSpellTomes.esp1A DLCThievesDen.esp1B Oscuro's_Oblivion_Overhaul.esp [Version 1.34]1C ArmamentariumLL.esp [Version 1.35]1D ArmamentariumLLVendors.esp [Version 1.35]1E ArmamentariumLLMagic.esp [Version 1.35]1F ArmamentariumArtifacts.esp [Version 1.35]20 ArmamentariumLLArmaVendor.esp [Version 1.35]21 FCOM_Convergence.esp [Version 0.9.9Mb3]22 FCOM_RealSwords.esp [Version 0.9.9]23 FCOM_DurabilityAndDamage.esp [Version 0.9.9]24 Mart's Monster Mod - Foxes.esp [Version 3.7b1]25 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b1]26 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b1]27 Mart's Monster Mod - Farm Animals.esp [Version 3.7b1]28 FCOM_MoreRandomSpawns.esp [Version 0.9.9]29 FCOM_MoreRandomItems.esp [Version 0.9.9]2A Mart's Monster Mod - Shivering Isles.esp [Version 0.18]2B ArmamentariumLL4OOO.esp [Version 2.01]2C ArmamentariumLLMagicOOO.esp [Version 1.35]2D Artifacts.esp2E Artifacts - ArmaCompleteAddon.esp [Version 1.0]2F DLCBattlehornCastle.esp30 DLCFrostcrag.esp31 Knights.esp32 FCOM_Knights.esp [Version 0.9.9]33 MidasSpells.esp34 MidasSpellTomes.esp35 UVIII.esp36 Immersive Weapons.esp Link to comment Share on other sites More sharing options...
olha2 Posted December 25, 2013 Share Posted December 25, 2013 (edited) only use 1 version of NIFSE i recommend NIFSE1.0 since UVIII requires version NIFSE 1.0 also:be sure to have the latest offical oblivion patch installedand to have OBSE 20 or higher installed also:UVIII has to be the last mod on your load order (unless Immersive weapons tolt u im wrong then not) .p.s.could you give me the link to the mod:MidasSpellTomes.esp Edited December 25, 2013 by olha2 Link to comment Share on other sites More sharing options...
Germandeathkittiez Posted December 25, 2013 Share Posted December 25, 2013 No use 1.0 or HIGHER. That means use NifSE 1.1, and nothing else. Other than that I don't know why it wouldn't work. Make sure to rebuild your bashed patch, and if you're using no bashed patch with FCOM... then, oh no... Link to comment Share on other sites More sharing options...
Recommended Posts