LightwoodStudio Posted May 12, 2023 Share Posted May 12, 2023 I used to play skyrim a lot and I love the mods. Now that I'm creating my own open world game (Brigadoon) with Unity, I'd like to give people the ability to mod it, but I don't know how to go about making that easy for everyone. So I'd like to ask some of the old hands here, how do you do it, what should I do, and what role does Vortex play? Thanks.Bethsheba(Lightwood Studio) Link to comment Share on other sites More sharing options...
Pickysaurus Posted May 13, 2023 Share Posted May 13, 2023 Really as the developer the minimum you could do is allow DLLs and assets to be dynamically loaded from a mods folder. Most Unity games make use of BepInEx so that's worth looking at. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now