Monticapone Posted June 10, 2009 Share Posted June 10, 2009 So my question is the following.I have done my own version of the Infiltrator, which has single shot and a little more damage etc.Now I want it to be placed in a container (EnclaveCrate) in my own house (seld done,too).But when I go to the House and look in the crate there is no rifle, but only some ammo i left in there too. And when I reload GECK my rifle still exists, but the weapon is not stored in the container. It just vanishes everytime I reload GECK. By the way, this is the same issue with other modded items like alexscorpions sniper gear. I place it somewhere and it won´t show up.Which leads me to another Problme. I want to change some stats from a modded weapon. But when I change it and reload GECK, it has just duplicated the weapon and changed the stats of this one.And last question. I want a custom texture for my unique infiltrator. But of course both use the same texture. So how can I just change the texture from my new infiltrator, without changing the one from the original.[EDIT] My Container gets Duplicated, too. So I reload GECK, then theres a duplicate of my container with the rifle in it...weird...So here are my 3 Problems listed:1: Self made items just vanish after reloading GECK/When in the Game.2:Can´t change stats of modded weapon without GECK making a duplicate.3:How do I assign a new texture to my unique Infiltrator? PLEASE HELP ME!Thanks for your answers! Link to comment Share on other sites More sharing options...
phoneyLogic Posted June 12, 2009 Share Posted June 12, 2009 Do you check your Plugins active before loading it into geck? And maybe: You only can change the content of a Plugin in itself (modding a plugin via another plugin wont work.) And if you load two Plugins which have the same ID's for records, then a duplicate of those objects with the same id's will be generated. -> this finally leads to another unique id. Link to comment Share on other sites More sharing options...
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