comi8903 Posted June 12, 2009 Share Posted June 12, 2009 Hello, I've got a strange problem. I'm working on a mod. Everything's been fine until now. I've copied a few armor items from the vanilla esm file to use in my mod so that they can have a different name, sometimes a different texture, or whatever. I've successfully done this a number of times, but now, whenever I do it, the item (headgear only so far) sits on the side of their head on on it's end (see pic). The original item works fine. All I've done is give it a new editor id and name. I've changed nothing else. I can't figure out why this is happening now. Does anyone else know and also know how to fix this issue. Please help me, I'm tearing my hair out now. Thanks DC Link to comment Share on other sites More sharing options...
TGBlank Posted June 12, 2009 Share Posted June 12, 2009 rclick (or sumthing similar) -> update facegen geometry Link to comment Share on other sites More sharing options...
comi8903 Posted June 12, 2009 Author Share Posted June 12, 2009 Thank you very much. In GECK it's called update facegen model availability and it's under the character menu. Thanks again. DC Link to comment Share on other sites More sharing options...
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