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Limiting Dialoge


CrazyGilbert

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You can even make your own background for the characters and set it in there, but you have to becareful because I've had people on my boat that I made talk about working in the tavern for a long time.
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When you make new dialogue the filter has to be off, but to check what all your NPC will posibly say set the filter to it's ID, it will list in order all posible responses. The game starts at the top of the list and works it's way down, so if something meets the conditions first it will output that one and not the ones below it.

 

Also if you happen to need to use another script on your NPC i beleieve all you have to do is add this to your script: Short NoLore

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