greekrage Posted June 2, 2023 Share Posted June 2, 2023 Ive founda) tutorial at the mod page in pdfb)tutorial by fliteska on youtube.So im using both to crosscheck my work...Ive just started and am adding all the objects to a new mod/esp ( a lot of work since many need to be navmeshed and others are activators,resources etc that have to be set up ) Once ive done that.... do i setup the key words and form lists and create the recipes ? OR do i do that when i add the SMM master to the mod where i also create the quest ? This is a pain in the butt to be honest because i have to go into the location mod that i created all these assets for and swap all the stuff that will be in the build menu with the build menu's objects that have a unique naming scheme.This because i didnt intend to make a stand alone mod with the assets while i was making the location mod......and i cant have 2 mods with the same items in the build menu or double recipes .... If there is a simpler tutorial like in a A B C D...steps etc form ... please share... Link to comment Share on other sites More sharing options...
Zorkaz Posted June 3, 2023 Share Posted June 3, 2023 You don't need SMM for custom menus. Just make your own script, it's fairly easy.Take a look at those:https://www.nexusmods.com/fallout4/mods/71809https://www.nexusmods.com/fallout4/mods/12192 Anyway for a custom menu with submenus you'd need a formlist simlar to this Formlist: FormlistKeyword (This will be the name for your menu) FormlistSubmenu01Keyword (E.g. Walls) FormlistSubmenu02Keyword (E.g. Floors) FormlistSubmenu03Keyword (E.g. Walls) Make sure they all have the "Recipe Filter" flag and a name If you have items to construct, be sure to use the appropriate keyword for them in the recipe filter You can use my craftable trees formlist as a guide. I'll upload the source scripts for you, which include the setup Link to comment Share on other sites More sharing options...
greekrage Posted June 3, 2023 Author Share Posted June 3, 2023 You don't need SMM for custom menus. Just make your own script, it's fairly easy.Take a look at those:https://www.nexusmods.com/fallout4/mods/71809https://www.nexusmods.com/fallout4/mods/12192 Anyway for a custom menu with submenus you'd need a formlist simlar to this Formlist: FormlistKeyword (This will be the name for your menu) FormlistSubmenu01Keyword (E.g. Walls) FormlistSubmenu02Keyword (E.g. Floors) FormlistSubmenu03Keyword (E.g. Walls)Make sure they all have the "Recipe Filter" flag and a name If you have items to construct, be sure to use the appropriate keyword for them in the recipe filter You can use my craftable trees formlist as a guide. I'll upload the source scripts for you, which include the setupcool ill wait...I would prefer to have it non-dependent on other mods so everyone can use it. Link to comment Share on other sites More sharing options...
greekrage Posted June 3, 2023 Author Share Posted June 3, 2023 have it... Thanks bro... Link to comment Share on other sites More sharing options...
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