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Are custom skill caps possible?


Plantelo

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I wanted to lower Lockpicking's skill cap to 75 because let's face it, it's not worth shooting 100 points into. However, there are no relevant game settings, and skills aren't forms, so I suppose that means they are hard-coded. My questions are as follows:

1. Are all skills hard-coded to have the same cap?

2. Is it possible to change this (these) value(s)?

3. If I were to change it (them), what would the resulting file be? I assume not an .esp, unless I can somehow change them by script.

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My first question is why do you need a mod? Just don't add any points to any skill you don't want to use. It's that simple. If you max out the skills you really want, then you can add any points to the ones you don't use.

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I was wondering the same thing, and got the impression that he would like 75 lockpick to function like 100 lockpick, so 75 is "maxed" out. But then, all you'd need to do is have a perk or an equipment add +25 to lockpick to simulate this.

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