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[SSE] Request: Turn this Preset Into a Standalone Follower


7izan

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My blueprints mod does this and is literally all it does. LE only tho I dont have ez access to SSE atm

 

Aside, this is pretty basic to do anyway. Make a headpart record in a plugin. Point it to the high poly head nif and tri. In your follower's nif file 00000999 whatever.nif file you need to edit (nifskope) the name of the head to match whatever you called it in the ck

 

Dont need the races and chargen tris. This sounds harder than it is. If you have the gen mesh, this is a trivial issue regarding semantics

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Still got a bit to do there - you got any preference as to her combat type? A melee (1H/2H), archer, destruction mage, healer, conjurer? Also ok to make her a bit OP or stick closer to vanilla?

Not a big deal - if you use any sort of follower manager (NFF, AFT) all of that can be edited anyway.

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was going to make her just a healer -- although I am familiar with NFF as well.

 

Power lvl isnt a big concern, going to have it be just healing spells


not sure what body type you are using but I do have a question about player models

 

is converting a character to BHUNP just overwriting the mesh and texture files? Or is their a rebuild process like FNIS and bodyslide?

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My preference is CBBE 3BAv2. BHUNP at this point is kinda niche. Also, the recent V3 release kinda broke a whole bunch of presets. But as they say, pick your poison. And yes, if a given NPC is set up wit ha custom body/skin, switching just means body meshes/textures replacement.

 

Anyways, Here is a preliminary version of the mod. A few notes:

The mod at this stage is NOT light. Creation Kit has the option to compact existing FormIDs, but it will not conform for new ones. So compaction and ESP_FE flagging will be the final step.

I coulda just stuck her into some inn, ready to go - but where's the fun n that? Look for her in Embershard Mine. She got a bit of a temper and a sad story to tell.

As the quest is not entirely complete:

Once freed, she might thank you and just run off. Might want to talk to her before she does. She runs to Sleeping Giant in Riverwood.

At this stage, if you dismiss her without changing her home base, she might go back to Embershard. I did not test yet.

 

About the body: The prebuilt body meshes are CBBE 3BA. However, I include BodySlide files for her body/feet/hands and her prison rags in both CBBE 3BA and BHUNP variants.

If you decide to build the BHUNP versions you need to:

Go to textures/actors/character/LilyFollower/Body Copy the 8 files under UNP folder into this folder (overwriting the CBBE textures)

 

Weight: The preset file for her is weight 0, so on most body presets, she is quite skinny. If you want more voluptuous form, you probably want weight 100.

For that, In meshes/actors/character/FacegenData/FaceGeom/LilyFollower.esp/, replace 00005900.nif with 00005900_100.nif.

Then you need to edit Lily's Actor record in either CK or xEdit to state weight 100.

In final mod version, CBBE/BHUNP and Weight 0/100 choices will be handled via FOMOD

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