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House buying problem (Don't take money, don't give key)


Alcaparre

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I have tried to buy the house in Riften and the house in Whiterun. I have over 8000 gold, and I have completed the quests to become a thane. But every time I talk to Proventus Avenicci or Steward Anuriel, they tell me that there is a house available. I agree to buy it, they said "It's yours, here's the key", but they don't take my money or give me the key, and the same dialogue to buy the house appears again.
I've been searching online, but the solutions I found are outdated, and I can't find any that I can apply. I would appreciate any help; I'm fine with just a chest to store my things. I don't mind adopting or getting married anymore.
Mi mod list:
#Mod_Priority,#Mod_Status,#Mod_Name
"0000","+","DLC: HearthFires"
"0001","+","DLC: Dragonborn"
"0002","+","DLC: Dawnguard"
"0003","+","SkyUI"
"0004","+","Skyrim VR Core USSEP"
"0005","+","Cleaned Skyrim SE Textures"
"0006","+","Unofficial Skyrim Special Edition Patch"
"0007","+","VRIK Player Avatar"
"0008","+","VRIK Player Avatar - Config Mando"
"0009","+","HIGGS - Enhanced VR Interaction"
"0010","+","PLANCK - Physical Animation and Character Kinetics"
"0011","+","Spell Wheel VR"
"0012","+","Immersive Sounds - Compendium"
"0013","+","Skyrim VR Tools"
"0014","+","Static Mesh Improvement Mod"
"0015","+","Static Mesh Improvement Mod - SMIM - Castellano - Spanish"
"0016","+","RaceMenu"
"0017","+","RaceMenu - Castellano - Spanish"
"0018","+","Expressive Facegen Morphs SE"
"0019","+","Expressive Facegen Morphs - Castellano - Spanish"
"0020","+","Expressive Facial Animation -Male Edition-"
"0021","+","Expressive Facial Animation -Female Edition-"
"0022","+","AI Overhaul SSE"
"0023","+","HMB II"
"0024","+","Skyland AIO"
"0025","+","VR Perk Extender"
"0026","+","Blended Roads"
"0027","+","No Stagger Mod"
"0028","+","Dragonborn Speaks Naturally"
"0029","+","Instant Equip VR"
"0030","+","Dual Wield Block VR"
"0031","+","Haptic Skyrim VR - Spellcasting and Enhanced Bow and Melee Haptics"
"0032","+","Sprint Jump VR"
"0033","+","VR Address Library for SKSEVR"
"0034","+","moreHUD VR"
"0035","+","VR Menu Mouse Fix"
"0036","-","Immersive Citizens - AI Overhaul"
"0037","-","Immersive Citizens - AI Overhaul - Castellano - Spanish"
"0038","+","Ordinator - Perks of Skyrim"
"0039","+","Ordinator - Perks of Skyrim Spanish"
"0040","+","Realistic Water Two SE"
"0041","+","Skyrim 3D Trees and Plants"
"0042","+","Skyrim 3D Landscapes"
"0043","+","Skyrim 3D Rocks"
"0044","+","Unread Books Glow SSE"
"0045","+","Unread Books Glow SSE Spanish"
"0046","-","Skyrim 3D Trees and Plants SPANISH"
"0047","-","Skyrim 3D Landscapes SPANISH"
"0048","+","A Quality World Map"
"0049","-","Happy Little Trees"
"0050","+","Unofficial Skyrim Special Edition Patch Spanish"
"0051","-","Bandolier - Bags and Pouches Classic"
"0052","-","Bandolier Bags and Pouches Classic SE Spanish"
"0053","-","Enhanced Lights and FX"
"0054","-","RUSTIC CLUTTER COLLECTION - Special Edition"
"0055","-","Rudy HQ - Nordic Ruins SE"
"0056","-","Rudy HQ - Nordic Ruins SE chest"
"0057","-","Rudy HQ - Nordic Ruins SE pots"
"0058","+","High Quality Food and Ingredients SE"
"0059","-","RUSTIC ANIMATED POTIONS and POISONS"
"0060","-","Ruins Clutter Improved SE"
"0061","+","Ennead Banners"
"0062","-","RUGNAROK - Special Edition"
"0063","-","Skyland Alchemy and Enchanting Tables"
"0064","+","Bellyaches Animal and Creature Pack"
"0065","+","RUSTIC DRAGONS - Special Edition"
"0066","+","JK's Skyrim"
"0067","-","Aspens Ablaze"
"0068","-","Daedric Shrines - All in One"
"0069","-","Daedric Shrines - All in One - Spanish Translation"
"0070","-","ELFX - Exteriors Fixes"
"0071","-","ELFX Fixes"
"0072","-","JKs Skyrim - AI Overhaul SSE Patch"
"0073","-","JS Shrines of the Divines SE"
"0074","-","KS Hairdos SSE"
"0075","-","Obsidian Weathers and Seasons"
"0076","-","Obsidian Weathers and Seasons - Spanish translation"
"0077","-","Rally's All The Things"
"0078","-","Rudy ENB Obsidian Weathers ADDONS and REQUiRED Files"
"0079","-","RUSTIC CLOTHING - Special Edition"
"0080","-","Skyland Happy Little Trees Bark"
"0081","-","Veydosebrom Regions"
"0082","+","Address Library for SKSE Plugins"
"0083","+","Auto Parallax"
"0084","-","Skyland Landscapes Parallax"
"0085","-","Skyland Crates and Barrels - SMIM Compatible"
"0086","-","Skyland Chests"
"0087","-","Cathedral - 3D Dragons Tongue"
"0088","+","Skyland Blacksmith Texture Overhaul"
"0089","+","JK's Skyrim - Realistic Water Two Patch"
"0090","+","Landscape Fixes For Grass Mods"
"0091","-","Landscape Fixes For Grass Mods parche Inmersive Citizens"
"0092","-","Landscape Fixes For Grass Mods parche JKs Skyrim"
"0093","+","JK's Skyrim - Castellano - Spanish"
"0094","-","Lore Friendly Elf Eyes"
"0095","+","Cathedral - 3D Mountain Flowers"
"0096","+","JK's Bits and Pieces"
"0097","+","Cathedral - 3D Tundra Cotton"
"0098","+","Cathedral Snowberries - Inventory - Wreath - Hearthfires Planter"
"0099","+","Cathedral - 3D Sword Ferns"
"0100","+","Cathedral - 3D Nightshade"
"0101","+","Cathedral - 3D Deathbell"
"0102","+","Cathedral - 3D Rocky Shores"
"0103","+","Cathedral - 3D Clover Plant"
"0104","+","Cathedral - 3D Thistle"
"0105","+","Cathedral - 3D Snow Berries"
"0106","+","Cathedral - Mushrooms"
"0107","+","Cathedral - 3D Pine Grass"
"0108","+","JK's Bits and Pieces - Spanish Translation"
"0109","+","Cathedral - 3D Lavender"
"0110","+","Cathedral - Plants"
"0111","+","Actual Redbelly Mine Fix"
"0112","+","Conditional Expressions - Subtle Face Animations"
"0113","+","Mfg Fix"
"0114","+","Redbelly Mine VERY SERIOUS LORE Fixes (Ebony Ore Restored)"
"0115","+","World Encounter Hostility Fix"
"0116","+","Physical Dodge VR"
"0117","+","Directional Power Attack Notifier (made for VR)"
"0118","-","Default Face NPCs Fixed"
"0119","-","Eradicate This Face (ETFF)-SE"
"0120","+","Engine Fixes VR"
"0121","+","VR Parallax Shader Fix"
"0122","-","ShaderTools Updated"
"0123","-","SSE Parallax Shader Fix (BETA)"
"0124","-","Realistic Mining for VR"
"0125","+","PapyrusUtil SE - Modders Scripting Utility Functions"
"0126","-","Dragonborn Unlimited"
"0127","+","View Yourself VR"
"0128","-","eFPS - Exterior FPS boost"
"0129","+","Grass FPS Booster"
"0130","+","SSE Display Tweaks"
"0131","+","SSE FPS Stabilizer"
"0132","-","HS Resources"
"0133","-","HS Player Homes - Breezehome"

 

 

 

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Do you have 'Unofficial SSE Patch" installed?

 

Also, if you go into Data/scripts, does it have any of those files:

TIF_PlayerHouseBuySold_000C5E28.pex

HousePurchaseScript.pex

QF_HousePurchase_000A7B33.pex

 

If it does, delete those files.

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Do you have 'Unofficial SSE Patch" installed?

 

Also, if you go into Data/scripts, does it have any of those files:

TIF_PlayerHouseBuySold_000C5E28.pex

HousePurchaseScript.pex

QF_HousePurchase_000A7B33.pex

 

If it does, delete those files.

Yes, I have installed the Unofficial SSE Patch (Skyrim VR - USSEP 4.2.2 and SSE 1.5.97 Compatibility Patch). Regarding the files you mentioned, I don't have any of that type.

 

 

The only file that has a similar structure is the following:

tif__000f3921.pex (mods\HS Player Homes - Breezehome\Scripts)

Edited by Alcaparre
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All scripts are supposed to be in Data/scripts. If you have paths like that, I suppose you are using MO2. I am not familiar with how it does things, but I heard that it stores .bsa archives extracted.

 

To dig a bit deeper: When a steward tells you 'Wonderful here is your key', that is done via following topic/response, and runs following fragment script:

City     Topic    Response Script    
Markarth 000A7B0B 000A7B23 TIF__000A7B23
Riften   000A7B0E 000A7B28 TIF__000A7B28
Solitude 000A8518 000A851F TIF__000A851F
Whiterun 000A7B18 000A7B1E TIF__000A7B1E
Windhelm 000A7B08 000A7B2A TIF__000A7B2A
So, to consider Whiterun, if you go into SSEEdit, expand Skyrim.esm - Dialog Topic category - scroll till you find 000A7B18 - expand it - click on 000A7B1E under it.

It SHOULD be overloaded only by USSEP, and the principal difference is that Skyrim.esm calls Fragment_0 in the script, while USSEP calls Fragment_1.

If you dig into Skyrim - Misc.bsa, it has TIF__000A7B1E.pex under scripts. Same if you dig into Unofficial Skyrim Special Edition Patch.bsa

 

Since USSEP loads after Skyrim.esm, files in its .bsa should have priority. Thus, if it is not working, here are possible issues:

1. Some other mod plugin also has form 000A7B1E copied from Skyrim.esm, and is overloading it, pointing it back at Fragment_0. If so, you likely need to delete that form from that plugin.

2. Somehow, your game is using the Skyrim.esm version of TIF__000A7B1E.pex Either is got extracted from .bsa or vanilla version of TIF__000A7B1E.psc got recompiled.

3. If MO2 extracts .bsa files, maybe somehow USSEP version of TIF__000A7B1E.pex got deleted from wherever MO2 keeps extracted files.

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All scripts are supposed to be in Data/scripts. If you have paths like that, I suppose you are using MO2. I am not familiar with how it does things, but I heard that it stores .bsa archives extracted.

 

To dig a bit deeper: When a steward tells you 'Wonderful here is your key', that is done via following topic/response, and runs following fragment script:

City     Topic    Response Script    
Markarth 000A7B0B 000A7B23 TIF__000A7B23
Riften   000A7B0E 000A7B28 TIF__000A7B28
Solitude 000A8518 000A851F TIF__000A851F
Whiterun 000A7B18 000A7B1E TIF__000A7B1E
Windhelm 000A7B08 000A7B2A TIF__000A7B2A
So, to consider Whiterun, if you go into SSEEdit, expand Skyrim.esm - Dialog Topic category - scroll till you find 000A7B18 - expand it - click on 000A7B1E under it.

It SHOULD be overloaded only by USSEP, and the principal difference is that Skyrim.esm calls Fragment_0 in the script, while USSEP calls Fragment_1.

If you dig into Skyrim - Misc.bsa, it has TIF__000A7B1E.pex under scripts. Same if you dig into Unofficial Skyrim Special Edition Patch.bsa

 

Since USSEP loads after Skyrim.esm, files in its .bsa should have priority. Thus, if it is not working, here are possible issues:

1. Some other mod plugin also has form 000A7B1E copied from Skyrim.esm, and is overloading it, pointing it back at Fragment_0. If so, you likely need to delete that form from that plugin.

2. Somehow, your game is using the Skyrim.esm version of TIF__000A7B1E.pex Either is got extracted from .bsa or vanilla version of TIF__000A7B1E.psc got recompiled.

3. If MO2 extracts .bsa files, maybe somehow USSEP version of TIF__000A7B1E.pex got deleted from wherever MO2 keeps extracted files.

 

Maybe this is the problem?

 

imagen.png

 

I am looking at all the possible solutions you have offered me, taking into account my lack of knowledge. I greatly appreciate your help.

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Technically, if USSEP is disabled, its .bsa should not be loading either. But USSEP being disabled is not a good thing. Would need to determine why...

At the end, I have installed a home mod, at least to be able to store things.

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