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Playing Oblivion again, need a few mods.


mojojoe1999

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How's it going everybody.

 

I just bought Oblivion from the steam sale. (6 $ for deluxe :) ). The last time I played it was on xbox 360. Now that I'm on PC, I want to mod it up so I have a better experience.

 

I'm new to the oblivion modding scene, so I don't know the best mods. I really want 25 mods or less that will really improve oblivion a lot. I could also install an overhaul mod if that would be the best.

 

 

 

TL;DR: I want 25 of the best mods. Suggestions?

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I just bought i on the steam sale too..... I've already gotten a large list of mods that I've been adding to non stop for the past 4 days. My general experience is that just keep searching through the nexus and find stuff that you like. It's hard to recommend mods that you will like since everyone has their own opinion so I'll just give you a list of the base mods (which you can find in one of the stickied threads). The stickied threads have some good information and if you're not sure which kind of mods you want, check out the List of Mods Lists thread (it's stickied).

 

If you want a list of the best 25 mods. go to the nexus and see the top 100 mods :p

 

Here are some mods that you will want to download first thing:

- Oblivion Mod Manager (OMM)

- Oblviion Scrypt Extended (OSE)

- Wrye Bash

- BOSS

- Unofficial Oblivion Patch

If you have Shivering Islands (SI)

- Unofficial Shivering Islands Patch

 

I'm unexperienced with modding and there are a few things that I might be wrong on. Hopefully i don't give you wrong information and if I do hopefully someone else will correct it.

 

Some advice:

- When you install mods, try to install 1 - 4 at a time. If it's something small like clothing or items then 3 or 4 at a time is fine. If it's something big like complete overhaul's and body replacers then try 1 at a time. Always make sure to test the mods.

- You don't always have to install or activate every esp in your data files. Some mods come with patches that fix compatibility with other mods. Only activate them if you have that mod, otherwise the game will crash on start up. However, i suggest including every esp and only activate the ones that you need. For example, you install mod A and it has a patch for mod B but you don't have mod B, then later on you find out that you like mod B, all you have to do is activate that patch. No hassle.

- If a mod comes with an omod conversion file then that means you can implement it into OMM and it works as an easy installer and uninstaller. Do this whenever you can. To set up the omod, go to OMM click on "create" at the bottom. If the mod is a folder file click on "add folder". if it's a zip or some other kind of archive, click on "add archive". Some messages will pop that usually ask you a yes or no question. Just read them and see what they say and answer on your judgement. Then finally, double click on the list to the right with the colored squares and you can install your mod. Some mods already have the omod set up for you so all you have to do is run the file and it does everything for you. I believe any mod (correct me if i'm wrong) can be implemented into wrye bash. All you have to do is click and drag the archive into the installers tab and you now have an easy way to install and uninstall a mod.

- If a mod asks you into do an archive validation, just simply go to OMM, click on utilities archive invalidation.

- In some cases mods will have to be loaded in a certain order. You do that with OMM at the bottom left. Just make sure to select the mod that you want to move.

 

Here's a link to the List of Mod Lists:

http://www.nexusmods.com/oblivion/mods/41008/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmoddescription%2F%3Fid%3D41008%26preview%3D&pUp=1

 

enjoy your mods

Edited by Superw0rri0
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Here's my saved answer for this very common question. :smile:

 

Everyone has their individual preferences so it's hard to recommend particular mods without knowing what you like.

 

I'd start with the Unofficial Patches as they fix a lot of bugs and annoyances that Bethesda had missed.

You'll need to have some way of sorting your load order:And to manually adjust the load order (pick one or more)...
  • Nexus Mod Manager is the newest and allows automatic installation straight from Nexus. While this feature is handy, it is less reliable than manual installation.
  • Oblivion mod manager is not as powerful as Wrye Bash (below), but is easier to use. It supports OMODs, a packaging method used by some mod authors.
  • Wrye Bash is probably the most powerful load order manager and seems to be recommended by the most mod Authors.
Keep in mind that almost all complex mods require The Oblivion Script Extender (OBSE) to function properly so make sure you have that installed if you download any mods that require it.

 

After that, browse around and pick whatever mods appeal to you. I'd suggest trying one or two simple mods first before attempting to install the mega-overhaul mods like OOO, UV or MMM (those acronyms will become familiar to you soon :wink:) Most mods have installation instructions that you should follow. You can check the Nexus Top 100 for the most popular mods, and filter it by category if you're after a particular type of mod.

 

If you haven't played through Oblivion though, many would suggest not adding new content until you've played Oblivion for a while and have an idea what would improve your gameplay the most.

 

Personal opinion: The only part of Oblivion that I think is "unplayably broken" is the default leveling system which forces you to play in odd ways if you don't want to permanently mess up your attributes. So IMHO, a mod that alters the levelling system is something that I would recommend right from the beginning.

  • All +5 Attribute Modifier or Attribute Plus X lets you use the default system without worrying about how many attribute points you'll get on level-up.
  • Realistic Leveling and nGCD let you simply play the game and your attributes will increase automatically based on skills leveled.
  • Oblivion XP gives a classic CRPG style leveling system: earn enough experience points to level up and spend your attributes as you see fit.
Have fun with the mods!

 

BTW, congrats on your purchase - that's $6 that will ruin your social life for the next few weeks (or months if you love RPGs; or years if you get the mod-making bug). And since it's your first post...

 

http://static2.nexusmods.com/101/images/1547970-1378868288.jpg

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