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All modded armor is weird textured...


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This is what they both look like, flickones is a bit different. If you want a screenshot ill give you one. But right now hears the coyote reflex armor. Wtf? Help? Maybe it was the other mods I downloaded? It says somthing weird in the pipboy too for both

 

This is what my armor looks like for both, but I dont have the enclave helmet...

 

http://www.fallout3nexus.com/downloads/ima...-1235842645.jpg

 

Then for my pip boy it show a square with a lin going through it, and it says pipOS error - 26 (File not found)

 

 

Anyone wanna help please?

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I already posted this here

But since it also applies for textures, I post it again, shortened.

I made the texture related parts green.

 

1. The Folder structure must be correct

Plugins and Folders named meshes, textures and sound are right in Data

http://www.loaditup.de/files/352572.gif

(in the last line, on the right side)

 

2. Do the ArchiveInvalidation

Use >>>> AI-Invalidated

 

3. Check your Plugins at your Launcher

 

 

Problems

-> If you get Texture Problems, then the Texture is wrong/missing or the AI-Invalidation failed

 

>>>>>>> It is the same thing how you got the mesh working, only the folder in data is not meshes, it is textures

 

 

Have you downloaded the tool Archiveinvalitation Invalidated?

You have to open the Archive and then run the exe by double-click.

Run it once , if it asks ... Achiveinvalidation? ... click Yes / OK

 

Edit

At the End the paths to the Textures would be something like this:

C:\Program Files\Bethesda\Fallout 3\Data\textures\Armor\ <Mod name>\files_with_ending.dds

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