StealthicKhaos Posted June 15, 2009 Share Posted June 15, 2009 This is what they both look like, flickones is a bit different. If you want a screenshot ill give you one. But right now hears the coyote reflex armor. Wtf? Help? Maybe it was the other mods I downloaded? It says somthing weird in the pipboy too for both This is what my armor looks like for both, but I dont have the enclave helmet... http://www.fallout3nexus.com/downloads/ima...-1235842645.jpg Then for my pip boy it show a square with a lin going through it, and it says pipOS error - 26 (File not found) Anyone wanna help please? Link to comment Share on other sites More sharing options...
neunen Posted June 15, 2009 Share Posted June 15, 2009 are you using archiveinvalidationinvalidated?if not the link is in my sig under "textures not working" Link to comment Share on other sites More sharing options...
phoneyLogic Posted June 15, 2009 Share Posted June 15, 2009 I already posted this hereBut since it also applies for textures, I post it again, shortened.I made the texture related parts green. 1. The Folder structure must be correctPlugins and Folders named meshes, textures and sound are right in Datahttp://www.loaditup.de/files/352572.gif(in the last line, on the right side) 2. Do the ArchiveInvalidationUse >>>> AI-Invalidated 3. Check your Plugins at your Launcher Problems-> If you get Texture Problems, then the Texture is wrong/missing or the AI-Invalidation failed >>>>>>> It is the same thing how you got the mesh working, only the folder in data is not meshes, it is textures Have you downloaded the tool Archiveinvalitation Invalidated?You have to open the Archive and then run the exe by double-click.Run it once , if it asks ... Achiveinvalidation? ... click Yes / OK EditAt the End the paths to the Textures would be something like this:C:\Program Files\Bethesda\Fallout 3\Data\textures\Armor\ <Mod name>\files_with_ending.dds Link to comment Share on other sites More sharing options...
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