LusterCab Posted June 28, 2023 Share Posted June 28, 2023 Hello,I cannot find how the fishing CC draugr weapons are spawning on the draugr. All the draugr leveled lists are for the standard draugr weapons. All the draugr actor forms are containing the leveled lists for standard draugr weapons. I must have checked them all 5 times over again. I cannot find a single leveled list containing the new CC draugr weapons anywhere. Hoping someone can help. I simply wish to replace the CC draugr weapons with something else. Link to comment Share on other sites More sharing options...
LusterCab Posted July 9, 2023 Author Share Posted July 9, 2023 For example, the first draugr you encounter at bleak falls barrow mostly spawn with CC weapons, despite changing all the dragur level lists to include standard weapons which are not CC.And going into the cell editor reveals they are "LvlDraugrAmbush" type actors, which seem to all have scripts attached to them.There is also no inventory for these actors, and they are not using any parent inventory or template inventory. I would assume the script is determining what inventory they spawn with, but I really cant verify any of this for myself, as I am purposely trying to avoid editing script.It would be nice to understand what is going on!! Link to comment Share on other sites More sharing options...
7531Leonidas Posted July 9, 2023 Share Posted July 9, 2023 Do you have anything related to Spell Perk Item Distributor (SPID)? Any other weapon/draugr mods that might be overriding those LL? Link to comment Share on other sites More sharing options...
LusterCab Posted July 9, 2023 Author Share Posted July 9, 2023 Thank you for your efforts, but nothing is being overwritten. Link to comment Share on other sites More sharing options...
7531Leonidas Posted July 10, 2023 Share Posted July 10, 2023 Do you know how to use SSEEdit (xEdit) to check for conflicts and overwrites? Might be time to do so. Link to comment Share on other sites More sharing options...
LusterCab Posted July 12, 2023 Author Share Posted July 12, 2023 So anyway, while looking into the Fishing CC leveled lists, there indeed seems to be no entries for draugr weapons.This leads to the conclusion they must be spawned by script, or that I'm perhaps missing something else. Everything else works as intended. Bandits, and all humanoid enemies properly spawn with equipment I set for them in the leveled lists.Only the draugr have this problem. The encounter with draugr at Bleak Falls Barrow I described here previously consists of roughly 80% of them welding those CC weapons, and the remaining 20% using the weapons I set for them. Link to comment Share on other sites More sharing options...
scorrp10 Posted July 12, 2023 Share Posted July 12, 2023 ccBGSSSE001_DLCDetectionQuest (0x8BF) in ccBGSSSE001-Fish.esm, Start game enabled. Has Player Alias. This Alias has script attached: ccbgssse001_DlcDetectionScript. I could not find source for it, but I extracted pex from the .bsa and ran it through Champolion. Of interest:scriptName ccBGSSSE001_DLCDetectionScript extends ReferenceAlias ... weapon property ccBGSSSE001_DraugrMaceHoned auto weapon property ccBGSSSE001_DraugrMace auto weapon property ccBGSSSE001_DraugrWarhammer auto weapon property ccBGSSSE001_DraugrWarhammerHoned auto ... leveleditem property LItemDraugr02Weapon1H auto <<< filled with 000242FC leveleditem property LItemDraugr02Weapon2H auto <<< filled with 00024300 ... function RunSetupBaseGame() ... LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMace as form, 1, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMace as form, 1, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMace as form, 1, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMace as form, 1, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 12, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 13, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 14, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 15, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 15, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 21, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 22, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 23, 1) LItemDraugr02Weapon1H.AddForm(ccBGSSSE001_DraugrMaceHoned as form, 24, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammer as form, 1, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammer as form, 1, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammer as form, 1, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammer as form, 1, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 12, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 13, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 14, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 15, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 15, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 21, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 22, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 23, 1) LItemDraugr02Weapon2H.AddForm(ccBGSSSE001_DraugrWarhammerHoned as form, 24, 1) ... Link to comment Share on other sites More sharing options...
scorrp10 Posted July 12, 2023 Share Posted July 12, 2023 Just FYI: Loaded up CK with ccBGSSSE001-Fish.esm checked as a master. In Weapons section, looked up ccBGSSSE001_DraugrMace, checked its Use Info. It is a member of 'ccBGSSSE001_LItemJunkDraugrWeapons', but that leads nowhere. But it is also used by quest: ccBGSSSE001_DLCDetectionQuest. (Loaded as a property into script). Quest itself has no scripts, but its Player Alias does. Link to comment Share on other sites More sharing options...
LusterCab Posted July 14, 2023 Author Share Posted July 14, 2023 thank you. im navigating the CK to the least of my abilities, and have yet to discover the "use info" function for myself :cool: Link to comment Share on other sites More sharing options...
LusterCab Posted July 20, 2023 Author Share Posted July 20, 2023 now here is the million dollar question... how do i remove these scripts?removing the quests does nothing, so surely the script is not attached to quest. and im all out of ideas otherwise Link to comment Share on other sites More sharing options...
Recommended Posts