templeofninpo Posted July 9, 2023 Share Posted July 9, 2023 Making a scene (for recording, not playing) where I've a lady reciting a poem and would like to make a pseudo bard to stand next to her and play lute. I've a 2.46 minute wav file of music I've added as a dialog and am currently troubleshooting how to best get this to work. Seems the lute idle marker doesn't quite do what I want re: length of dialog won't get interupted pre scene so the bard does not move to scene position to resume/commence...PS: just discovered that adding npc to bard faction obstructs my intention re: randomly playing instuments...anyhoo, working on it... Link to comment Share on other sites More sharing options...
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