Jump to content

Trying to incorporate changes made to a mesh into an Oufit studio project.


ericws

Recommended Posts

I originally made an outfit project in Outfit Studio and put the result into FO4. There was some clipping present in game when I added the preset I wanted to use, so I took the nif file from data\meshes and opened it in Outfit Studio to clean it up. Well, I got lost in the moment and made some extensive changes to the mesh. So, is there a way to incorporate those changes into the Outfit Studio project. I can't just plug in the nif file into the ShapeData folder because it was using a body preset and the the OS project is based on zero sliders. Any suggestions?

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...