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I originally made an outfit project in Outfit Studio and put the result into FO4. There was some clipping present in game when I added the preset I wanted to use, so I took the nif file from data\meshes and opened it in Outfit Studio to clean it up. Well, I got lost in the moment and made some extensive changes to the mesh. So, is there a way to incorporate those changes into the Outfit Studio project. I can't just plug in the nif file into the ShapeData folder because it was using a body preset and the the OS project is based on zero sliders. Any suggestions?

 

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