15gudasc Posted July 10, 2023 Posted July 10, 2023 Hello,For a couple weeks, I've been successfully playtesting the main quest in my WIP mod. However, today I've been struggling with a critical failure where the quest won't begin on startup, and it won't listen to setstage commands, either. An example of my attempt to progress the stages via console commands: setstage primaryquest 5getstage primaryquestGetStage >> 0.00 So the game knows the quest is there (I'm not receiving a "quest parameter isn't recognized" message), but it just can't set the stage. To be specific, a separate quest is supposed to set stage 5 of this main quest immediately on game start. This has been working with no problems for weeks, until today. In response to this issue, I have set up a debug message that tells me the setstage primaryquest 5 script fragment is firing. I see it every time I playtest. And yet, the stage doesn't actually set, the quest never activates. Any ideas where I might start looking? It's so strange that the quest stages are completely untouchable...
SKKmods Posted July 10, 2023 Posted July 10, 2023 99% that the quest will not start as is has a quest alias that is not filling and not checked as OPTIONAL. Falg all aliases to optional and see what happens IN A NEW GAME.
15gudasc Posted July 10, 2023 Author Posted July 10, 2023 Yes, that was it! Works normally now that I've flagged all aliases as optional. Thanks a ton.
nzukowski Posted July 13, 2023 Posted July 13, 2023 Thanks for posting this, I couldn't figure out why one of my quests wasn't starting and this fixed it.
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