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Problem with leveled lists


Courier07

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I've recently decided to add a few custom guns to the leveled lists to some NPCs.

 

I've waited 5 days in game just to make ure they've been added in properly.

 

However, despite this, they still use the original vanilla weapons.

 

I've also tried making sure that the guns were the last thing to load up in the mod list and that still didnt do the trick.

 

I do have a lot of esps that add in different guns. Could that be the problem?

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Bump.

 

So I tried combining a few esps using the FNVPlugin so that it would cut down on the amount of mods in the game and allow easier access to these guns, since they would be located in one esp instead of several.

 

However, the guns are still not spawing on the enemies.

 

I don't know what I need to do in order to make this work.

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I made a bunch of new leveled lists that contained the mod weapon similar to how it's done for most weapons in the game(e.g: condition list and then the WithAmmo list with the correct ammo type) and then added those lists to the NPC weapon lists so they would spawn with that item.

 

Is this the correct way to give weapons to NPCs or is there another way?

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thats the simplest way to do it. you can also write scripts to do it, but thats not something i am good at.

 

Ive just added the weapons into existing level lists. Ie. CondLaserPistolLoot/CondLaserPistolNPC/CondLaserPistolEnclave i dropped another weapon into those. Keep in mind (im not 100% sure) but the level on the lists refers to the level of the NPC it spawns with.

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