shadowfx78 Posted June 19, 2009 Share Posted June 19, 2009 So im beboping along going about my business and bam CTD. Reload and it usually doesnt happen in the same spot. but a while later bam another CTD. i know all about load order stuff and i am pretty sure that's all good but i don't know. I have been using BOSS for load order also im not sure about any incompatibilities that are occurring. Feel free to leave comments that might help resolve my problem. Oblivion.esmQarls_Harvest.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmMart's Monster Mod for OOO.esmTamrielTravellers.esmOpen Cities Resources.esmTNR ALL RACES FINAL.espTNR - ShiveringIsles.espUnofficial Oblivion Patch.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.esp_darker_nights.espHear-Me-Not.esp7lbsBedrolls-OBSE.espQarls_Harvest.espSpell Delete.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espMaleBodyReplacerV3.espMaleBodyReplacerV4.espShdw_Armor Set_Sotonhorian.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espOscuro's_Oblivion_Overhaul.espOCC-OOO-Patch.espOOO-Map_Markers_Stock.espOOO-No_Guild_Ownership.espOOO-Armor_Perks_WearRate_Repair.espOOO-BirthSigns.espOOO-Combat_Skills_Perks_Marksmanship.espOOO-DaedraLord_Quests.espOOO-Dangerous_Traps.espOOO-Deadly_Combat.espOOO-DLT_Immersion.espOOO-Magic_Effects+Enchantments.espOOO-Magic_Game_Settings.espMart's Monster Mod for OOO.espMart's Monster Mod - Shivering Isles.espMart's Monster Mod - Additional Enemy NPC Vars.espMart's Monster Mod - Gems & Gem Dust.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Less Rats.espMart's Monster Mod - No Reavers.espMart's Monster Mod - No Undead Rise.espMart's Monster Mod - Spawn Rates - Moderate Increased.espMart's Monster Mod - Vindasel.espMart's Monster Mod - Foxes.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Durzog Addon.espTamrielTravellerAdvscript.espTamrielTravellers4MMM.espTamrielTravellersItemsVendor.espFineWeapons for OOO.espRustyItems for OOO.espCyrodiil transportation network OC.espMTCRiverShackv1.2.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espXulEntiusGorge.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espMTCRiverShack-BravilBarrowfields patch.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV_withoutWheat.espxulPantherRiver.espxulRiverEthe.espxulImperialIsle.espOpen Cities Anvil.espOpen Cities Bruma.espOpen Cities Cheydinhal.espOpen Cities Chorrol.espOpen Cities Skingrad.espOpen Cities Outer Districts.espOCC-ULCH-Patch.espHarvest [Flora].espHarvest [Flora] - Shivering Isles.espBag of Holding.espRoleplaying Dialogues.espAlternative Start by Robert Evrae.espRealisticForceMedium.espRealisticMagicForceMedium.espMidasSpells.espbgMagicEV.espbgMagicEVStartspells.espbgMagicEVAddEnVar.espArcaneArchery.espRenGuardOverhaul.espRenGuardOverhaulShiveringIsles.espDenock Arrows.esp'Eagle Eye' Realistic Archery v1.0 Fixed.espDuke Patricks - NPC MAGIC and Arrows Can Miss Now.espDruid.espimmersive_caves_auto.esp[GFX]_Initial_Glow-all.espbgMagicLightningbolt.espMart's Monster Mod - Resized Races.espSlof's Clouded Leopard.espDuke Patricks - BASIC Script Effect Silencer.espOC+CTN Patch.espMIRBaD no Health Changes.esp100%ChameleonMod.espLet There Be Darkness - Cyrodiil.espDLCMerhunesRazor - BugFix English.espHaldursSkeletonKey v1.02.espMore Magicka x25.espBigger_Soul_for_Soul_Gems-4479.espOC+Midas Magic Patch.espNo Quest Items [v.1.0].espArgonian Hide.espLet There Be Darkness - Mehrunes Razor.espAncestor Ghost Revamp.espDS Flaming Arrows.espBetterPowerAttack_1.0.espShdw_weapon pack01.espStreamline 3.1.espkuerteeCleanUp.esp Link to comment Share on other sites More sharing options...
bben46 Posted June 19, 2009 Share Posted June 19, 2009 Crashes are a part of the Oblivion experience. It's the game's way of telling you that you need to take a break. :whistling: There will always be some crashes, all we can do is minimize them. Save often, it will keep the frustration level down. :wallbash: Anything running in the background can cause a crash. Especially a program that likes to call home, such as an antivirus program that updates without warning, or an instant messaging program trying to connect. :down: Start by disabling everything that accesses the internet when you play. that includes the Vonage, Skype, IM, xfire and anything that calls in or out. You might even disable internet access altogether. Many programs use an auto update feature - such as HP printers (how often does your printer driver need updating?)MS auto update can cause crashes. Some of these will even try to connect when the internet is disabled, and keep trying every ten minutes or so. If you can, disable the autoupdate function, at least while playing. :( Then look for programs that run in the background, they are stealing time from the game and if they don't give control back quick enough - crash. MS indexing service, antivirus progs that scan everything in the background, Auto defrag programs, Scheduling programs all steal cycles from the game. Any of these can cause crashes. >:( After you have cut down the crashes caused by external stuff, start looking at your mods. Some mods just don't play well with others. And for some the load order is very important. BOSS works for most load order problems, but it can't set them all. There are over 15,000 mods on Tesnexus alone. Another often overlooked source of crashes is removing a mod. If you remove a mod that affects game play, it can cause a crash when something from the missing mod is referenced in game. The most common is the unable to enter Bruma crash. This is caused when you complete a part of the main quest with one character, make a new character, load an old save and try to enter Bruma with the new character. There is something (spoiler) in Bruma that references your old character - which is no longer in the game. Then there are the Nvidia black screen crashes. A quick way around them is to disable both AA and HDR in your video settings. Then after you are passed the point where the black screen occurs, re-enable whichever you use. There are many posts telling what has worked for some, and not worked for others, along with several mods that help. Try this, Windom Earle_s Oblivion Crash Prevention System :thumbsup: http://www.tesnexus.com/downloads/file.php?id=22282 It's being updated often so if it doesn't fix all of your crashes check back in a few days. It completely eliminated my crash on exit as well as some others (but not all) Note, it is not a mod and doesn't install like a mod, so be sure to read the instructions. :closedeyes: New info. A lot of unused .exe files left in the /data folder can cause problems. It seems that Oblivion likes to look through all of the unused files and even the extra folders in the /oblivion folder. new recommendation, make a new folder - OUTSIDE of /oblivion to keep this unused stuff. such as Bethesda/Oblivion_Mods. Note that Later versions of Wrye bash already do this with the ghosting feature. If you have a folder for unused mods in your /Oblivion folder, move it into the new/Oblivion_Mods folder. :rolleyes: Essentially, clean up your Oblivio/data folder and move everything not needed in /Oblivion and /Data to a new folder outside of /Oblivion. If you are keeping your original or copies of zipped downloads inside of the /Oblivion folder, move them out too. Also, if you can, empty the windows prefetch folder it may be keeping info on older now unused mods, and Oblivion will look for them if it sees that they are supposed to be there. You probably won't be able to get rid of all of them, but you can minimize them. :thumbsup: Link to comment Share on other sites More sharing options...
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