shadowfx78 Posted June 22, 2009 Share Posted June 22, 2009 I am at wits end i have started a new game for a clean save, cleaned out my prefetch folder, disconnected from the net.I have tried several times to get my load order just right but every time i wait or sleep my game crashes. i know all the guidelines for load order for most of the mods i have but a few may have been messed up can someone please tell me where i went wrong. Oblivion.esmMathFunctions.esmOscuro's_Oblivion_Overhaul.esmTamrielTravellers.esmAlternative Start by Robert Evrae.espTNR ALL RACES FINAL.espSpell Delete.espOscuro's_Oblivion_Overhaul.espDuke Patrick's SCA Combat Archery patch for OOO v2.espOOO-Magic_Game_Settings.espOOO-Map_Markers_Stock.espOOO-No_Guild_Ownership.espOOO-BirthSigns.espOOO-Combat_Skills_Perks_Marksmanship.espOOO-DaedraLord_Quests.espOOO-Dangerous_Traps.espOOO-Deadly_Combat.espOOO-DLT_Immersion.espOOO-Potions.espCyrodiil transportation network 1.3.espHarvest [Flora].espShdw_Armor Set_Sotonhorian.espHarvest [Flora] - Shivering Isles.espShort Grass V3.espRealisticForceMedium.espRealisticMagicForceMedium.espMofMagecraft1.7.espRenGuardOverhaul.espRenGuardOverhaulShiveringIsles.espLet There Be Darkness - Knights.espStreamline 3.1.espimmersive_caves_auto.espDS Flaming Arrows.espDLCShiveringIsles.espLet There Be Darkness - Cyrodiil + SI.espTNR - ShiveringIsles.espShdw_weapon pack01.espTamrielTravellers4OOO.espShiveringIsleTravellersFriendlyFactions.espTamrielTravellersItemsVendor.espTamrielTravellerAdvscript.espShiveringIsleTravellers.espNewbsArmoredRobes.espDLCMehrunesRazor.espDLCMerhunesRazor - BugFix English.espDLCMehrunesRazor - Unofficial Patch.espLet There Be Darkness - Mehrunes Razor.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espKnights.espKnights - Unofficial Patch.espDuke Patricks - SCA Combat Archery.espDuke Patricks - Semi Unlimited Rings And Amulets.espDuke Patricks Basic Denock Arrows.espDuke Patricks - Magic you can believe in.espDuke Patricks - Momentum Damage And Jump Risk.espDuke Patricks - NPC MAGIC and Arrows Can Miss Now.espDuke Patricks - Health Alarm RED DEATH with heartbeat.espDuke Patricks - SCA Shield Tricks.espDuke Patricks - BASIC Script Effect Silencer.esp Link to comment Share on other sites More sharing options...
Rapeoductions Posted June 22, 2009 Share Posted June 22, 2009 This is an observation on my part but i have had nothing but trouble with Alternative Start by Robert Evrae.esp every time i go to begin the game it crashes or i go to sleep on the bed. Other than that i could not tell you Link to comment Share on other sites More sharing options...
AzirAphale001 Posted June 22, 2009 Share Posted June 22, 2009 General Load-Order GuidelinesHere are the guidelines that I adhere to, personally. ~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later. ~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN) ~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through. Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later). So basically, it stacks up like this... Oblivion.esmUnofficial Oblivion Patch<Minor Mods / DLC's (Post-Completion)><Major Overhaul Mod/Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)> Expanded Load-Order Guidelinesby dev_akm I would extend this to include: Oblivion.esmUnofficial Oblivion Patch<Weather/Environment/Sound Mods><Minor Mods/New Items/Houses/DLC's (Post-Completion)><Major Overhaul Mods><Mods that specifically conflict with overhauls and need to take precedence><DLC's (Pre-Completion)><Quests><Compatibility Patches/UOMP/Merged Leveled Lists> And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example). That's basically the structure I use and I have 140+ mods working well together. Another way of describing this (posted by DMan77):....Oblivionunoffical patchDeeper realism mods that add sights and soundsadded content like weapons/itemsgameplay changes, like 'must eat and sleep'The OOO typethe 'new begining' type mod................................................................................................... Link to comment Share on other sites More sharing options...
dezdimona Posted June 22, 2009 Share Posted June 22, 2009 also disable auto save on wait and fast travel.proven game corruptors. Link to comment Share on other sites More sharing options...
shadowfx78 Posted June 22, 2009 Author Share Posted June 22, 2009 @AzirAphale001 although i know you are trying to help i know all about that specific page and have followed it to the best of my abilities i think. @dezdimona i never realized fast travel was a corrupter. Link to comment Share on other sites More sharing options...
dezdimona Posted June 22, 2009 Share Posted June 22, 2009 @AzirAphale001 although i know you are trying to help i know all about that specific page and have followed it to the best of my abilities i think. @dezdimona i never realized fast travel was a corrupter.read this also. I and others use it,works wonders. http://www.tweakguides.com/Oblivion_1.html Link to comment Share on other sites More sharing options...
Lucherenren Posted June 22, 2009 Share Posted June 22, 2009 What about BOSS? http://www.tesnexus.com/downloads/file.php?id=20516 I'm more of an OBMM/OBSE person myself, but this is indeed a very solid helper application. Link to comment Share on other sites More sharing options...
bben46 Posted June 22, 2009 Share Posted June 22, 2009 While BOSS is a great utility, it doesn't always get them all in the right place. It recognizes a lot of mods, but not all. Those it doesn't know what to do with it places at the end. You will still have to deal with those, and Dezi's load order is a good place to look for help with those. And of course there will be programs that will cause a problem no matter where they are put, such as multiple cosmetic mods. One or more just has to go to get things to work. If the game works, then your load order is OK. No matter where things are located or how many conflicts show in the OBMM conflict detector. Link to comment Share on other sites More sharing options...
BossDweebe Posted June 22, 2009 Share Posted June 22, 2009 If the game works, then your load order is OK. No matter where things are located or how many conflicts show in the OBMM conflict detector. I'm fully with the ben on that. The load order is not the root of all evil. Except when it is.... :whistling: It may be a good idea to switch off some of your recent mods and see what happens. Did you try what Rapeoductions suggested ? Shadow - "@dezdimona i never realized fast travel was a corrupter."Save on fast travel. Link to comment Share on other sites More sharing options...
shadowfx78 Posted June 22, 2009 Author Share Posted June 22, 2009 ya btdt with BOSS and yeah i agree with Boss and ben it doesnt get everything Link to comment Share on other sites More sharing options...
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