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changing unit base model


ugiin

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Ive been mucking around to add a cyborg unit to xcom ew, and found that within the DefaultContent.ini there is a section called

(UnitPackageInfo) changing this changes the base model. So if I change the male Kevlar to MecCivvies it looks like the MecCivvies but with the Kevlar deco on it. Also theres sections there with GM which I guess control the Genemod base unit model.

 

Thought this would help

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I have a question: In the UN excort mission are soldiers in cool armor. I hav only found a body package info, but changing things in the unit package info or decos will end in a invisible xcom soldier, if I simply replace the archetype. Any Ideas how to get the soldier ingame?

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