ugiin Posted January 7, 2014 Share Posted January 7, 2014 Ive been mucking around to add a cyborg unit to xcom ew, and found that within the DefaultContent.ini there is a section called(UnitPackageInfo) changing this changes the base model. So if I change the male Kevlar to MecCivvies it looks like the MecCivvies but with the Kevlar deco on it. Also theres sections there with GM which I guess control the Genemod base unit model. Thought this would help Link to comment Share on other sites More sharing options...
AlyAly Posted January 7, 2014 Share Posted January 7, 2014 I have a question: In the UN excort mission are soldiers in cool armor. I hav only found a body package info, but changing things in the unit package info or decos will end in a invisible xcom soldier, if I simply replace the archetype. Any Ideas how to get the soldier ingame? Link to comment Share on other sites More sharing options...
ugiin Posted January 7, 2014 Author Share Posted January 7, 2014 It appears this way is limited to only what your soldiers wear might need to alter other files like the .upk files Link to comment Share on other sites More sharing options...
Recommended Posts