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Trouble with distant water


Smork

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Currently setting up an island mod in a separate world space but large square chunks of water in the distance aren't showing up.

Picture here

 

Would appreciate some insight on my problem. :thanks:

 

check your load order

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Currently setting up an island mod in a separate world space but large square chunks of water in the distance aren't showing up.

Picture here

 

Would appreciate some insight on my problem. :thanks:

Did you move your worldspace to the 00 index with Tes4gecko or similar?

Did you generate distant landscape for all quads?

For those cells that don't show, have these cells been created in your worldspace (can go to them in the CS render window)?

Have those cells ever reported any errors when saving those cells? Have you ever disabled warnings before saving when doing any sort of landscape work?

Have you tried going to those cells in the CS and adjusting the landscape slightly to ensure that the cells are being saved correctly, and making sure that the water level for those cells is correct?

Have you regenerated LOD Landscape data after doing this, making sure that the process completes?

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Have you tried going to those cells in the CS and adjusting the landscape slightly to ensure that the cells are being saved correctly, and making sure that the water level for those cells is correct?

Alright, my problem has been resolved by using this method. Water now appears properly.

 

Thank you very much for the help.

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