taryl80 Posted August 22, 2023 Share Posted August 22, 2023 (edited) Hey @ all I work currently on a mod and for this mod I need to use precombines for my first time. I did it after this YouTube Video: * But somewhere I must have take a wrong turn. Everything works by me like in the video but a few objects have now no collision. Like as example fences. I can now walk through fences in the modded area, or some stairs are not usable anymore because I walk through them instead of on them. What did I have make wrong? In my desperation I added new objects on the place of all the objects without collision but now are the precombine errors back. It is annoying as hell. Hope someone can help me here and I wish everyone a great day. * Edited August 22, 2023 by taryl80 Link to comment Share on other sites More sharing options...
PJMail Posted August 22, 2023 Share Posted August 22, 2023 There is a lot more known about precombines/previs since that video, but it is still the same basic process so perhaps you got some errors in the process, or another mod is overriding the cell record. I have tools, explanations, and complete build procedure on my Nexus mod - you could use it to validate your load order and see if there are conflicts.https://www.nexusmods.com/fallout4/mods/69978 Link to comment Share on other sites More sharing options...
taryl80 Posted August 23, 2023 Author Share Posted August 23, 2023 Thank you. I will try what you said. Link to comment Share on other sites More sharing options...
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