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TimeScale


FokkeTale

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I'm looking for a way to alter the TimeScale Global Variable in Starfield, since the console command 'set timescale to x' returns as 'unknown 'timescale' variable'. Yet, 'help timescale' returns with TimeScale listed under Global Variables as 'TimeScale = 15.00'. Has anyone else had any luck with this?

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Using "set 3a to X" changes the timescale but ir reseats back to normal every time I get a loading screen

 

I mean, that's progress at least. Thanks for the update!

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Not sure if this will solve what you're looking for, but try using

SetGlobalTimeMultiplier (sgtm)

Sets the global time multiplier for the world. Values greater than 1 speed up time, whereas values between 0 and 1 slow down time.

Required Params: Float

I found this on https://www.unknowncheats.me/forum/other-fps-games/599759-starfield-console-commands-functions.html

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Found the gamesetting controling timescale variable, its

setgs fCalendarTimeScaleGround X

where "X" is your desired value and 15 being the game default value.
You gotta retype the command everytime you enter a loading screen or just put this on your StarfieldCustom.ini

[General]
sStartingConsoleCommand=setgs fCalendarTimeScaleGround X;

after doing so, just pass a loadscreen and it should be always keep your desired value.
I've been playing the with the command set to 6 and haven't found any issues, mind that i'm playing blind so i don't know if anything is breaking because of that, so as always backup your savefiles and your ini files.

 

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Just a quick note - except for Bethesda developers, no one at this point in time actually has a sufficient enough amount of knowledge to be able to say for sure what the results of changing game mechanics using the console or via .ini settings can be. It is entirely a do at your own risk, and there is a very real chance that by changing something as basic as timescale, quests, NPC schedules, and other time dependent game functions may end up being broken. So a bit of caution is advised.

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